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Continuous collision detection for adaptive simulation of articulated bodies

Published: 19 March 2008 Publication History

Abstract

We perform continuous collision detection (CCD) for articulated bodies where motion is governed by an adaptive dynamics simulation. Our algorithm is based on a novel hierarchical set of transforms that represent the kinematics of an articulated body recursively, as described by an assembly tree. The performance of our CCD algorithm significantly improves as the number of active degrees of freedom in the simulation decreases.

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  • (2017)Adaptive Physically Based Models in Computer GraphicsComputer Graphics Forum10.1111/cgf.1294136:6(312-337)Online publication date: 1-Sep-2017

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Information

Published In

cover image The Visual Computer: International Journal of Computer Graphics
The Visual Computer: International Journal of Computer Graphics  Volume 24, Issue 4
March 2008
71 pages

Publisher

Springer-Verlag

Berlin, Heidelberg

Publication History

Published: 19 March 2008

Author Tags

  1. Adaptive dynamics
  2. Articulated body dynamics
  3. Continuous collision detection
  4. Interval arithmetic

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  • (2017)Adaptive Physically Based Models in Computer GraphicsComputer Graphics Forum10.1111/cgf.1294136:6(312-337)Online publication date: 1-Sep-2017

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