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Article

Real-time human motion analysis and IK-based human figure control

Published: 07 December 2000 Publication History

Abstract

The paper presents real-time human motion analysis based on real-time inverse kinematics. Our purpose is to realize a mechanism of human-machine interaction via human gestures, and, as a first step, we have developed a computer-vision-based human motion analysis system. In general, man-machine "smart" interaction requires a real-time human full-body motion capturing system without special devices or markers. However, since such a vision-based human motion capturing system is essentially unstable and can only acquire partial information because of self-occlusion, we have to introduce a robust pose estimation strategy, or an appropriate human motion synthesis based on motion filtering. To solve this problem, we have developed a method based on inverse kinematics, which can estimate human postures with limited perceptual cues such as positions of a head, hands and feet. We outline a real-time and on-line human motion capture system and demonstrate a simple interaction system based on the motion capture system.

Cited By

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  • (2018)Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual realityProceedings of the 24th ACM Symposium on Virtual Reality Software and Technology10.1145/3281505.3281529(1-10)Online publication date: 28-Nov-2018
  • (2006)Motion-capture-based avatar control framework in third-person view virtual environmentsProceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology10.1145/1178823.1178826(2-es)Online publication date: 14-Jun-2006
  • (2006)Human arm-motion classification using qualitative normalised templatesProceedings of the 10th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part I10.1007/11892960_77(639-646)Online publication date: 9-Oct-2006
  • Show More Cited By
  1. Real-time human motion analysis and IK-based human figure control

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    Information & Contributors

    Information

    Published In

    cover image Guide Proceedings
    HUMO '00: Proceedings of the Workshop on Human Motion (HUMO'00)
    December 2000
    ISBN:0769509398

    Publisher

    IEEE Computer Society

    United States

    Publication History

    Published: 07 December 2000

    Author Tags

    1. computer vision
    2. computer-vision-based human motion analysis system
    3. foot position
    4. hand position
    5. head position
    6. human gestures
    7. human motion synthesis
    8. human-machine interaction
    9. image motion analysis
    10. inverse kinematics based human figure control
    11. kinematics
    12. motion filtering
    13. perceptual cues
    14. real-time human motion analysis
    15. real-time inverse kinematics
    16. real-time on-line human motion capture system
    17. real-time systems
    18. robust pose estimation strategy
    19. user interfaces

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    Cited By

    View all
    • (2018)Human upper-body inverse kinematics for increased embodiment in consumer-grade virtual realityProceedings of the 24th ACM Symposium on Virtual Reality Software and Technology10.1145/3281505.3281529(1-10)Online publication date: 28-Nov-2018
    • (2006)Motion-capture-based avatar control framework in third-person view virtual environmentsProceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology10.1145/1178823.1178826(2-es)Online publication date: 14-Jun-2006
    • (2006)Human arm-motion classification using qualitative normalised templatesProceedings of the 10th international conference on Knowledge-Based Intelligent Information and Engineering Systems - Volume Part I10.1007/11892960_77(639-646)Online publication date: 9-Oct-2006
    • (2004)Marker-free kinematic skeleton estimation from sequences of volume dataProceedings of the ACM symposium on Virtual reality software and technology10.1145/1077534.1077546(57-64)Online publication date: 10-Nov-2004
    • (2003)Avatar motion control by user body posturesProceedings of the eleventh ACM international conference on Multimedia10.1145/957013.957088(347-350)Online publication date: 2-Nov-2003
    • (2003)Free-viewpoint video of human actorsACM Transactions on Graphics10.1145/882262.88230922:3(569-577)Online publication date: 1-Jul-2003
    • (2003)Free-viewpoint video of human actorsACM SIGGRAPH 2003 Papers10.1145/1201775.882309(569-577)Online publication date: 27-Jul-2003

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