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Computing Optimal Ex Ante Correlated Equilibria in Two-Player Sequential Games

Published: 08 May 2019 Publication History

Abstract

We investigate the computation of equilibria in extensive-form games when ex ante correlation is possible, focusing on correlated equilibria requiring the least amount of communication between the players and the mediator. Motivated by hardness results on normal-form correlated equilibria, we investigate whether it is possible to compute normal-form coarse correlated equilibria efficiently. We show that an optimal (e.g., social welfare maximizing) normal-form coarse correlated equilibrium can be computed in polynomial time in two-player games without chance moves, and that in general multi-player games (including two-player games with chance) the problem is NP-hard. For the two-player case, we provide both a polynomial-time algorithm based on the ellipsoid method and a column generation algorithm based on the simplex method which can be efficiently applied in practice. We also show that the pricing oracle employed in the column generation procedure can be extended to games with two players and chance.

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Cited By

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  • (2024)Fast Swap Regret Minimization and Applications to Approximate Correlated EquilibriaProceedings of the 56th Annual ACM Symposium on Theory of Computing10.1145/3618260.3649691(1223-1234)Online publication date: 10-Jun-2024
  • (2019)Learning to correlate in multi-player general-sum sequential gamesProceedings of the 33rd International Conference on Neural Information Processing Systems10.5555/3454287.3455458(13076-13086)Online publication date: 8-Dec-2019

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cover image ACM Conferences
AAMAS '19: Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems
May 2019
2518 pages
ISBN:9781450363099

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International Foundation for Autonomous Agents and Multiagent Systems

Richland, SC

Publication History

Published: 08 May 2019

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  1. correlated equilibrium
  2. equilibrium computation

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AAMAS '19
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AAMAS '19 Paper Acceptance Rate 193 of 793 submissions, 24%;
Overall Acceptance Rate 1,155 of 5,036 submissions, 23%

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View all
  • (2024)Fast Swap Regret Minimization and Applications to Approximate Correlated EquilibriaProceedings of the 56th Annual ACM Symposium on Theory of Computing10.1145/3618260.3649691(1223-1234)Online publication date: 10-Jun-2024
  • (2019)Learning to correlate in multi-player general-sum sequential gamesProceedings of the 33rd International Conference on Neural Information Processing Systems10.5555/3454287.3455458(13076-13086)Online publication date: 8-Dec-2019

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