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False-name-proof locations of two facilities: economic and algorithmic approaches

Published: 12 February 2016 Publication History

Abstract

This paper considers a mechanism design problem for locating two identical facilities on an interval, in which an agent can pretend to be multiple agents. A mechanism selects a pair of locations on the interval according to the declared single-peaked preferences of agents. An agent's utility is determined by the location of the better one (typically the closer to her ideal point). This model can represent various application domains. For example, assume a company is going to release two models of its product line and performs a questionnaire survey in an online forum to determine their detailed specs. Typically, a customer will buy only one model, but she can answer multiple times by logging onto the forum under several email accounts. We first characterize possible outcomes of mechanisms that satisfy false-name-proofness, as well as some mild conditions. By extending the result, we completely characterize the class of false-name-proof mechanisms when locating two facilities on a circle. We then clarify the approximation ratios of the false-name-proof mechanisms on a line metric for the social and maximum costs.

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Cited By

View all
  • (2023)Minmax for facility location game with optional preference under minimum distance requirementJournal of Combinatorial Optimization10.1007/s10878-023-01087-646:4Online publication date: 1-Nov-2023
  • (2021)Two-facility Location Games with Minimum Distance RequirementJournal of Artificial Intelligence Research10.1613/jair.1.1231970(719-756)Online publication date: 17-Feb-2021
  • (2019)Heterogeneous Two-facility Location Games with Minimum Distance RequirementProceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3306127.3331858(1461-1469)Online publication date: 8-May-2019
  • Show More Cited By

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cover image Guide Proceedings
AAAI'16: Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence
February 2016
4406 pages

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  • Association for the Advancement of Artificial Intelligence

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AAAI Press

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Published: 12 February 2016

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View all
  • (2023)Minmax for facility location game with optional preference under minimum distance requirementJournal of Combinatorial Optimization10.1007/s10878-023-01087-646:4Online publication date: 1-Nov-2023
  • (2021)Two-facility Location Games with Minimum Distance RequirementJournal of Artificial Intelligence Research10.1613/jair.1.1231970(719-756)Online publication date: 17-Feb-2021
  • (2019)Heterogeneous Two-facility Location Games with Minimum Distance RequirementProceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3306127.3331858(1461-1469)Online publication date: 8-May-2019
  • (2019)Facility Location Games with ExternalitiesProceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3306127.3331856(1443-1451)Online publication date: 8-May-2019
  • (2018)Heterogeneous Facility Location GamesProceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3237383.3237476(623-631)Online publication date: 9-Jul-2018
  • (2018)Facility Location with Variable and Dynamic PopulationsProceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems10.5555/3237383.3237437(336-344)Online publication date: 9-Jul-2018
  • (2017)Stability of Generalized Two-sided Markets with Transaction ThresholdsProceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems10.5555/3091125.3091172(290-298)Online publication date: 8-May-2017
  • (2017)Facility location with double-peaked preferencesAutonomous Agents and Multi-Agent Systems10.1007/s10458-017-9361-031:6(1209-1235)Online publication date: 1-Nov-2017

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