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research-article

Hosting hackathons a tool in retaining students with beneficial side effects

Published: 01 May 2015 Publication History

Abstract

Research into factors related to retaining students in computing and technology programs has shown that the students sense of community and their personal sense of identity to be factors that matter. To proactively address these issues students and faculty of a Midwestern university came up with the idea of hosting their own hackathon in 2010. In general a hackathon event involves the collaborative development of software projects in a concentrated time period. Having hosted five hackathons we have developed a body of knowledge through experience, which we hope will encourage other schools to hold their own hackathons. This paper describes the issues related to retention in computing and technology programs, some of the factors and decisions that have to be made in hosting a hackathon, and some of the side benefits that hackathons produce.

References

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Artiles, J. A. and D. R. Wallace (2013). Borrowing From Hackathons: Overnight Designathons As A Template For Creative Idea Hubs In The Space Of Hands-On Learning, Digital Learning, And Systems Re-Thinking. WEEF 2013 Cartagena.
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Briscoe, G. and C. Mulligan (2014). "Digital Innovation: The Hackathon Phenomenon."
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Cassel, L., A. Clements, G. Davies, M. Guzdial, R. McCauley, A. McGettrick, B. Sloan, L. Snyder, P. Tymann and B. W. Weide (2008). "Computer science curriculum 2008: An interim revision of CS 2001."
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Cohoon, J. M. (2001). "Toward improving female retention in the computer science major." Communications of the ACM 44(5): 108--114.
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Outlay, C., P. Ambrose and J. Chenoweth (2012). "Overcoming gender stereotype entry barriers to computing degree programs: the cybergirlz program experience." J. Comput. Sci. Coll. 28(1): 33--38.
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Peters, A.-K. (2014). "The Role of Students" Identity Development in Higher Education in Computing."
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Peters, A.-K., A. Berglund, A. Eckerdal and A. Pears (2014). First Year Computer Science and IT Students' Experience of Participation in the Discipline. Teaching and Learning in Computing and Engineering (LaTiCE), 2014 International Conference on, IEEE.
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Cited By

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  • (2020)10 Years of Research With and On HackathonsProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395543(1073-1088)Online publication date: 3-Jul-2020
  • (2019)Understanding Female-Focused Hackathon Participants' Collaboration Styles and Event GoalsProceedings of the International Conference on Game Jams, Hackathons and Game Creation Events 201910.1145/3316287.3316292(1-4)Online publication date: 17-Mar-2019
  • (2019)Short datathon for the interdisciplinary development of data analysis and visualization skillsProceedings of the 12th International Workshop on Cooperative and Human Aspects of Software Engineering10.1109/CHASE.2019.00031(95-98)Online publication date: 27-May-2019
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Information & Contributors

Information

Published In

cover image Journal of Computing Sciences in Colleges
Journal of Computing Sciences in Colleges  Volume 30, Issue 5
May 2015
168 pages
ISSN:1937-4771
EISSN:1937-4763
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Consortium for Computing Sciences in Colleges

Evansville, IN, United States

Publication History

Published: 01 May 2015
Published in JCSC Volume 30, Issue 5

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Cited By

View all
  • (2020)10 Years of Research With and On HackathonsProceedings of the 2020 ACM Designing Interactive Systems Conference10.1145/3357236.3395543(1073-1088)Online publication date: 3-Jul-2020
  • (2019)Understanding Female-Focused Hackathon Participants' Collaboration Styles and Event GoalsProceedings of the International Conference on Game Jams, Hackathons and Game Creation Events 201910.1145/3316287.3316292(1-4)Online publication date: 17-Mar-2019
  • (2019)Short datathon for the interdisciplinary development of data analysis and visualization skillsProceedings of the 12th International Workshop on Cooperative and Human Aspects of Software Engineering10.1109/CHASE.2019.00031(95-98)Online publication date: 27-May-2019
  • (2018)The Collegiate Hackathon ExperienceProceedings of the 2018 ACM Conference on International Computing Education Research10.1145/3230977.3231022(274-275)Online publication date: 8-Aug-2018
  • (2017)TechapaloozaJournal of Computing Sciences in Colleges10.5555/3055338.305534732:4(50-56)Online publication date: 1-Apr-2017
  • (2017)Hacking and Making at Time-Bounded EventsCompanion of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing10.1145/3022198.3022658(363-370)Online publication date: 25-Feb-2017

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