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View all- Wu BWang A(2018)A guideline for game development-based learningInternational Journal of Computer Games Technology10.1155/2012/1037102012(8-8)Online publication date: 13-Dec-2018
A general game playing system is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such as Deep Blue, general game players do not rely on algorithms designed in ...
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponents actions. This paper presents an architecture and a process for developing neural ...
Consortium for Computing Sciences in Colleges
Evansville, IN, United States
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