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- chapterJuly 2022
- chapterJuly 2022
- chapterJuly 2022
- bookJuly 2022
Edsger Wybe Dijkstra: His Life,Work, and Legacy
Edsger Wybe Dijkstra (1930–2002) was one of the most influential researchers in the history of computer science, making fundamental contributions to both the theory and practice of computing. Early in his career, he proposed the single-source shortest ...
- research-articleMay 2022
Coordination Games on Weighted Directed Graphs
Mathematics of Operations Research (MOOR), Volume 47, Issue 2Pages 995–1025https://doi.org/10.1287/moor.2021.1159We study strategic games on weighted directed graphs, where each player’s payoff is defined as the sum of the weights on the edges from players who chose the same strategy, augmented by a fixed nonnegative integer bonus for picking a given strategy. These ...
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- chapterOctober 2021
- research-articleDecember 2019
Fifty years of Hoare’s logic
Formal Aspects of Computing (FAC), Volume 31, Issue 6Pages 751–807https://doi.org/10.1007/s00165-019-00501-3AbstractWe present a history of Hoare’s logic.
- articleMay 2018
Verification of distributed epistemic gossip protocols
Journal of Artificial Intelligence Research (JAIR), Volume 62, Issue 1Pages 101–132https://doi.org/10.1613/jair.1.11204Gossip protocols aim at arriving, by means of point-to-point or group communications, at a situation in which all the agents know each other secrets. Distributed epistemic gossip protocols use as guards formulas from a simple epistemic logic and as ...
- ArticleAugust 2017
On the computational complexity of gossip protocols
IJCAI'17: Proceedings of the 26th International Joint Conference on Artificial IntelligencePages 765–771Gossip protocols deal with a group of communicating agents, each holding a private information, and aim at arriving at a situation in which all the agents know each other secrets. Distributed epistemic gossip protocols are particularly simple ...
- research-articleAugust 2017
Coordination games on graphs
International Journal of Game Theory (IJGT), Volume 46, Issue 3Pages 851–877https://doi.org/10.1007/s00182-016-0560-8AbstractWe introduce natural strategic games on graphs, which capture the idea of coordination in a local setting. We study the existence of equilibria that are resilient to coalitional deviations of unbounded and bounded size (i.e., strong equilibria and ...
- ArticleJanuary 2016
Program Verification: To Err is Human
Essays Dedicated to Frank de Boer on Theory and Practice of Formal Methods - Volume 9660Pages 3–5https://doi.org/10.1007/978-3-319-30734-3_1Frank de Boer devoted a large part of his scientific career to program verification.
- articleJuly 2014
Social Networks with Competing Products
Fundamenta Informaticae (FUNI), Volume 129, Issue 3Pages 225–250We introduce a new threshold model of social networks, in which the nodes influenced by their neighbours can adopt one out of several alternatives. We characterize social networks for which adoption of a product by the whole network is possible ...
- articleJanuary 2014
Selfishness level of strategic games
We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nash equilibrium and in a social optimum, that we call selfishness level. It is the smallest fraction of the social welfare that needs to be offered to each ...
- research-articleAugust 2013
Common Knowledge in Email Exchanges
ACM Transactions on Computational Logic (TOCL), Volume 14, Issue 3Article No.: 23, Pages 1–23https://doi.org/10.1145/2499937.2499944We consider a framework in which a group of agents communicates by means of emails, with the possibility of replies, forwards and blind carbon copies (BCC). We study the epistemic consequences of such email exchanges by introducing an appropriate ...
- articleJanuary 2013
Undominated groves mechanisms
The family of Groves mechanisms, which includes the well-known VCG mechanism (also known as the Clarke mechanism), is a family of efficient and strategy-proof mechanisms. Unfortunately, the Groves mechanisms are generally not budget balanced. That is, ...
- ArticleDecember 2012
Choosing products in social networks
WINE'12: Proceedings of the 8th international conference on Internet and Network EconomicsPages 100–113https://doi.org/10.1007/978-3-642-35311-6_8We study the consequences of adopting products by agents who form a social network. To this end we use the threshold model introduced in [1], in which the nodes influenced by their neighbours can adopt one out of several alternatives, and associate with ...
- ArticleOctober 2012
Selfishness Level of Strategic Games
SAGT 2012: Proceedings of the 5th International Symposium on Algorithmic Game Theory - Volume 7615Pages 13–24We introduce a new measure of the discrepancy in strategic games between the social welfare in a Nash equilibrium and in a social optimum, that we call selfishness level. It is the smallest fraction of the social welfare that needs to be offered to each ...
- ArticleOctober 2012
A Classification of Weakly Acyclic Games
SAGT 2012: Proceedings of the 5th International Symposium on Algorithmic Game Theory - Volume 7615Pages 1–12Weakly acyclic games form a natural generalization of the class of games that have the finite improvement property FIP. In such games one stipulates that from any initial joint strategy some finite improvement path exists. We classify weakly acyclic ...
- articleSeptember 2012
Distributed iterated elimination of strictly dominated strategies
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 25, Issue 2Pages 395–418https://doi.org/10.1007/s10458-011-9178-1We characterize epistemic consequences of truthful communication among rational agents in a game-theoretic setting. To this end we introduce normal-form games equipped with an interaction structure, which specifies which groups of players can ...