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Using games to investigate movement for graph comprehension

Published: 25 May 2004 Publication History

Abstract

We describe the results of empirical investigations that explore the effectiveness of moving graph diagrams to improve the comprehension of their structure. The investigations involved subjects playing a game that required understanding the structure of a number of graphs. The use of a game as the task was intended to motivate the exploration of the graph by the subjects. The results show that movement can be beneficial when there is node-node or node-edge occlusion in the graph diagram but can have a detrimental effect when there is no occlusion, particularly if the diagram is small. We believe the positive result should generalise to other graph exploration tasks, and that graph movement is likely be useful as an additional graph exploration tool.

References

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J. D. Bovey, P. J. Rodgers, and P. M. Benoy. Movement as an Aid to Understanding Graphs. In 7th International Conference on Information Visualization (IV03), pages 472--478. IEEE, July 2003.]]
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S. Feiner, D. Salesin and T. Banchoff. Dial: A Diagrammatic Animation Language. IEEE Computer Graphics and Applications 2, 9 pp. 43--54. 1982.]]
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C. Friedrich and P. Eades. Graph Drawing in Motion. Vol. 6, no. 3, pp. 353--370. 2002.]]
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F. Höfting, E. Wanke, A. Balmośan and C. Bergmann. 1st Grade - A System for Implementation, Testing and Animation of Graph Algorithms. LNCS 665, pp. 706--707. 1993.]]
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H. C. Purchase, R. F. Cohen, and M. James. Validating Graph Drawing Aesthetics. GD95, LNCS 1027, 435--446. 1995.]]
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P. J. Rodgers and N. Vidal. Graph Algorithm Animation with Grrr. In Agtive99: Applications of Graph Transformations with Industrial Relevance, LNCS 1779, pages 379--394. 2000.]]
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Published In

cover image ACM Conferences
AVI '04: Proceedings of the working conference on Advanced visual interfaces
May 2004
425 pages
ISBN:1581138679
DOI:10.1145/989863
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

  • Camera di Commercio di Brindisi
  • Monte dei Paschi di Siena
  • Comune di Corigliano d'Otranto
  • SIGMM: ACM Special Interest Group on Multimedia
  • Università degli Studi di Lecce
  • Provincia di Lecce
  • Università degli Studi dell'Aquila
  • Università degli Studi di Bari
  • Regione Puglia

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 May 2004

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Author Tags

  1. diagram comprehension
  2. graph drawing
  3. graph movement

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Overall Acceptance Rate 128 of 490 submissions, 26%

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  • (2009)EngagementACM SIGCSE Bulletin10.1145/1539024.150899041:1(342-346)Online publication date: 4-Mar-2009
  • (2009)EngagementProceedings of the 40th ACM technical symposium on Computer science education10.1145/1508865.1508990(342-346)Online publication date: 4-Mar-2009
  • (2007)Evaluating the Comprehension of Euler DiagramsProceedings of the 11th International Conference Information Visualization10.1109/IV.2007.45(771-780)Online publication date: 4-Jul-2007
  • (2006)Predicting graph reading performanceProceedings of the 2006 Asia-Pacific Symposium on Information Visualisation - Volume 6010.5555/1151903.1151933(207-216)Online publication date: 1-Jan-2006
  • (2005)Using Games to Do Exploratory Experiments in Graph ComprehensionProceedings of the Ninth International Conference on Information Visualisation10.1109/IV.2005.132(335-338)Online publication date: 6-Jul-2005

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