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Summer high school computer workshop

Published: 01 February 1982 Publication History

Abstract

Although the use of computers in secondary schools is rapidly increasing, there still remain many schools (particularly the smaller rural schools) which have no computer access suitable for classroom instruction. Providing educational opportunities in computers for students from these schools is a need which often can be easily filled by the university. The Computer Science Department at Bowling Green State University has offered a week-long computer summer workshop for the past five summers aimed at filling this need. The workshops have been very successful, introducing the world of computers to many talented area high schoolers who would not otherwise have had the opportunity. As the use of computers in the secondary schools increases and changes, the role of this workshop will also change, but there will always be a need for special learning opportunities, such as this workshop, which the university can provide to supplement the computer education in the secondary schools.

References

[1]
Moursund, David. "Report of the ACM Elementary and Secondary Schools Sub-Committee," September, 1979.
[2]
Aiken, R.M., C.E. Hughes, and J.M. Moshell. "Computer Science Curriculum for High School Students." Proceedings of the Eleventh SIGCSE Technical Symposium, February, 1980.
[3]
Poirot, James L. "Computer Education in the Secondary School: Problems and Solutions." Proceedings of the Tenth SIGCSE Technical Symposium, February, 1979.

Cited By

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  • (2014)Using App Inventor and LEGO mindstorm NXT in a summer camp to attract high school girls to computing fields2014 IEEE Global Engineering Education Conference (EDUCON)10.1109/EDUCON.2014.6826086(173-177)Online publication date: Apr-2014

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Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 14, Issue 1
Proceedings of the 13th SIGCSE symposium on Computer science education
February 1982
278 pages
ISSN:0097-8418
DOI:10.1145/953051
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 February 1982
Published in SIGCSE Volume 14, Issue 1

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Author Tags

  1. Computer literacy
  2. Pre-college computer education
  3. Workshop learning

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  • (2014)Using App Inventor and LEGO mindstorm NXT in a summer camp to attract high school girls to computing fields2014 IEEE Global Engineering Education Conference (EDUCON)10.1109/EDUCON.2014.6826086(173-177)Online publication date: Apr-2014

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