[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/634067.634316acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
Article

Redesigning traditional media and assessing entertainment value with online comics

Published: 31 March 2001 Publication History

Abstract

As traditional media make the transition to the web, the need for a systematic way of assessing the entertainment value of interfaces becomes increasingly important. In this paper we describe an experiment using online manipulations of traditional paper comic books to a) evaluate the effectiveness of different online presentations of a traditional entertainment medium and b) contrast systematic evaluation methods for assessing entertainment value. Paper comic books were transferred online and manipulated in two ways: the degree of user control in advancing through the story ("user control") and the amount of the original page presented on the screen at a one time ("visual scope"). We used a combination of methods to measure entertainment value: pre and post questionnaires, active experience surveys, facial expression analysis, heart rate measurement and time spent on the interface. From this study, it was determined that the most successful way of presenting comic books online is by giving the user full control over the navigation ("manual" condition), and by presenting each comic book page panel by panel ("panel in page" condition). The most effective and practical way for assessing entertainment value, according to the results of this study, is the use of post questionnaires, and either active experience surveys or facial expression analysis.

References

[1]
Eisner, W. Comics and Sequential Art, Poorhouse Press, 1985.
[2]
Hassenzahl, M., A. Platz, M. Burmester, and K. Lehner. Hedonic and ergonomic quality aspects determine a software's appeal, in Proceedings of CHI'00 (The Hague NL, April 2000), ACM Press, 201-208.
[3]
McCloud, S. Reinventing Comics. Paradox Press, 2000.

Cited By

View all
  • (2016)ComixTripProceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems10.1145/2908805.2909405(125-128)Online publication date: 4-Jun-2016

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing Systems
March 2001
544 pages
ISBN:1581133405
DOI:10.1145/634067
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 31 March 2001

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. comic books
  2. entertainment
  3. usability evaluation methods

Qualifiers

  • Article

Conference

CHI01
Sponsor:
CHI01: Human Factors in Computing Systems
March 31 - April 5, 2001
Washington, Seattle

Acceptance Rates

Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

Upcoming Conference

CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)5
  • Downloads (Last 6 weeks)0
Reflects downloads up to 07 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2016)ComixTripProceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems10.1145/2908805.2909405(125-128)Online publication date: 4-Jun-2016

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media