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Forests, frames, and games: algorithms for matroid sums and applications

Published: 01 January 1988 Publication History

Abstract

This paper presents improved algorithms for matroid partitioning problems, such as finding a maximum cardinality set of edges of a graph that can be partitioned into k forests. The notion of a clamp in a matroid sum is introduced. Efficient algorithms for problems involving clumps are presented. Applications of these algorithms to problems arising in the study of structural rigidity of graphs, the Shannon switching game and others are given.

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      cover image ACM Conferences
      STOC '88: Proceedings of the twentieth annual ACM symposium on Theory of computing
      January 1988
      553 pages
      ISBN:0897912640
      DOI:10.1145/62212
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      Published: 01 January 1988

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      May 2 - 4, 1988
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      • (2023)Improved Dynamic Colouring of Sparse GraphsProceedings of the 55th Annual ACM Symposium on Theory of Computing10.1145/3564246.3585111(1201-1214)Online publication date: 2-Jun-2023
      • (2016)Fast approximation for computing the fractional arboricity and extraction of communities of a graphDiscrete Applied Mathematics10.1016/j.dam.2014.10.023213:C(179-195)Online publication date: 20-Nov-2016
      • (2016)Tight Approximations of Degeneracy in Large GraphsLATIN 2016: Theoretical Informatics10.1007/978-3-662-49529-2_32(429-440)Online publication date: 22-Mar-2016
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