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Interactive metamorphosis and carving in a multi-volume scene

Published: 11 February 2003 Publication History

Abstract

The paper presents an approach to modeling scenes composed of multiple volumes with a possibility of a fast navigation through such a scene as well as interactive editing of volumes in it. This work is oriented towards an artistic application that includes selection and editing of new shapes for further production in real material. The objects are edited in terms of interactive carving and metamorphosis operations. Initial shapes are represented as functionally defined 3D volume models with implicit surfaces. The metamorphosis generates a variety of shapes one of which can be selected by an artist. Once the artist is satisfied with the metamorphosis results, he/she can perform carving on its surface to fine tune an overall appearance. Interactive visualization is based on the isosurface polygonization with some optimizations for interactive object editing. The implementation is efficient enough to be able to maintain interactive rate with all operations even on an ordinary personal computer with an average graphic card.

References

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cover image ACM Conferences
GRAPHITE '03: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
February 2003
307 pages
ISBN:1581135785
DOI:10.1145/604471
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 11 February 2003

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Author Tags

  1. carving
  2. computer art
  3. implicit surfaces
  4. interactive visualization
  5. isosurface polygonization
  6. metamorphosis

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