[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/502716.502759acmconferencesArticle/Chapter ViewAbstractPublication PagesiuiConference Proceedingsconference-collections
Article

Storyboard frame editing for cinematic composition

Published: 13 January 2002 Publication History

Abstract

We are developing an intelligent virtual cinematography interface that can be used to compose sequences of shots and automatically evaluate individual shots and transitions, reporting possible deviations from widely accepted cinematic composition guidelines. Authors compose shots using a Storyboard Frame Editor to place subject objects as they should appear in the frame. Then the Storyboard Sequencer is used to design shot-to-shot transitions.

References

[1]
Bares, William, Scott McDermott, Christina Boudreaux, and Somying Thainimit. Virtual 3D Camera Composition from Frame Constraints. In ACM Multimedia 2000, October 30th to November 4th, Los Angeles, California, pages 177-186.
[2]
Drucker, Steven and David Zeltzer. 1995. CAMDROID: A System for Implementing Intelligent Camera Control. In 1995 Symposium on Interactive 3D Graphics, pages 139- 144, 1995.
[3]
Karp, Peter, and Steven Feiner. 1993. Automated Presentation Planning of Animation Using Task Decomposition with Heuristic Reasoning. In Graphics Interface '93, 1993, pages 118-126.
[4]
Li-wei He, Michael F. Cohen, and David H. Salesin. 1996. The virtual cinematographer: A paradigm for automatic realtime camera control and directing. In Computer Graphics (Proceedings of SIGGRAPH '96), 1996, pages 217-224.
[5]
Mascelli, Joseph. The Five C's of Cinematography. Silman-James Press, Los Angeles, California, 1965.
[6]
Millerson, Gerald. 1994. Video Camera Techniques. Focal Press, Oxford, England, 1994.
[7]
Peterson, Bryan. Learning to See Creatively. Watson- Guptill, New York, New York, 1988.

Cited By

View all
  • (2006)ShowMotionProceedings of the 2006 symposium on Interactive 3D graphics and games10.1145/1111411.1111442(167-174)Online publication date: 14-Mar-2006
  • (2005)Towards an intelligent storyboarding tool for 3D gamesProceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology10.1145/1178477.1178551(367-368)Online publication date: 15-Jun-2005
  • (2005)Virtual camera planningProceedings of the 5th international conference on Smart Graphics10.1007/11536482_4(40-52)Online publication date: 22-Aug-2005
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Conferences
IUI '02: Proceedings of the 7th international conference on Intelligent user interfaces
January 2002
253 pages
ISBN:1581134592
DOI:10.1145/502716
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 13 January 2002

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. animation
  2. graphical user interfaces

Qualifiers

  • Article

Conference

IUI02
Sponsor:
IUI02: Intelligent User Interface
January 13 - 16, 2002
California, San Francisco, USA

Acceptance Rates

IUI '02 Paper Acceptance Rate 49 of 111 submissions, 44%;
Overall Acceptance Rate 746 of 2,811 submissions, 27%

Upcoming Conference

IUI '25

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)6
  • Downloads (Last 6 weeks)0
Reflects downloads up to 03 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2006)ShowMotionProceedings of the 2006 symposium on Interactive 3D graphics and games10.1145/1111411.1111442(167-174)Online publication date: 14-Mar-2006
  • (2005)Towards an intelligent storyboarding tool for 3D gamesProceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology10.1145/1178477.1178551(367-368)Online publication date: 15-Jun-2005
  • (2005)Virtual camera planningProceedings of the 5th international conference on Smart Graphics10.1007/11536482_4(40-52)Online publication date: 22-Aug-2005
  • (2003)MIKE: A Multimodal Cinematographic Editor for Virtual WorldsInteractive Systems. Design, Specification, and Verification10.1007/978-3-540-39929-2_30(415-419)Online publication date: 2003

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media