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abstract

Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red

Published: 11 February 2024 Publication History

Abstract

The Non-myth of the Noble Red is a tangible narrative that combines cardboard puppets with digital storytelling in an integrated physical storyworld. This narrative employs networked microcontrollers within the puppets, RFID readers, and sensors to enable interactivity. The narrative unfolds within three physical, interactive environments. Each environment can track the puppets' positions and trigger audio fragments of the story. Performers use these puppets to navigate the narrative, interact with objects, and engage in a battle. This project explores the potential of puppets as virtual and physical avatars, emphasising interactive and collaborative storytelling. It seeks to look at the impact of these puppets and the potential emerging social dynamics during the narrative experience. The work presented here contributes to tangible narratives by emphasising an integrated physical storyworld (instead of a mapped one) and utilising puppets as storytelling artefacts that serve as both input devices and virtual/physical avatars, promoting immersive and collaborative storytelling.

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Cited By

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  • (2024)Searching for Us: A Pervasive Tangible Narrative About FriendshipCompanion Publication of the 2024 ACM Designing Interactive Systems Conference10.1145/3656156.3665423(284-288)Online publication date: 1-Jul-2024
  • (2024)Exploring Collaborative Storytelling Through Performative Avatars in Searching for Us: A Tangible Pervasive NarrativeInteractive Storytelling10.1007/978-3-031-78453-8_8(115-134)Online publication date: 2-Dec-2024
  • (2024)Constructing a Multiplayer Tangible Narrative with Interactive Puppets: New User Experiences and Design ChallengesInteractive Storytelling10.1007/978-3-031-78453-8_15(224-242)Online publication date: 2-Dec-2024
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    Published In

    cover image ACM Conferences
    TEI '24: Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction
    February 2024
    1058 pages
    ISBN:9798400704024
    DOI:10.1145/3623509
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Publication History

    Published: 11 February 2024

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    Author Tags

    1. Interactive Storytelling
    2. Puppetry
    3. Tangible Interaction
    4. Tangible Narrative

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    Cited By

    View all
    • (2024)Searching for Us: A Pervasive Tangible Narrative About FriendshipCompanion Publication of the 2024 ACM Designing Interactive Systems Conference10.1145/3656156.3665423(284-288)Online publication date: 1-Jul-2024
    • (2024)Exploring Collaborative Storytelling Through Performative Avatars in Searching for Us: A Tangible Pervasive NarrativeInteractive Storytelling10.1007/978-3-031-78453-8_8(115-134)Online publication date: 2-Dec-2024
    • (2024)Constructing a Multiplayer Tangible Narrative with Interactive Puppets: New User Experiences and Design ChallengesInteractive Storytelling10.1007/978-3-031-78453-8_15(224-242)Online publication date: 2-Dec-2024
    • (2024)Storytelling with Technology-Enhanced Artefacts: A Literature Review of Toolkits for ChildrenMethodologies and Intelligent Systems for Technology Enhanced Learning, 14th International Conference10.1007/978-3-031-73538-7_22(243-254)Online publication date: 28-Dec-2024

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