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Bytes and Rhythms – Delving into the Tech-Driven Evolution of Food and Music

Published: 23 October 2023 Publication History

Abstract

In the rapidly advancing domain of design and technology, the transition from a predominantly human-centred approach to a more encompassing more-than-human perspective is gaining traction. This paper investigates the implications of such a shift, focusing on the domains of music creation and culinary experiences—two intrinsic human activities deeply embedded within larger ecosystems. Utilising immersive Virtual Reality (VR) methodologies, we examine the intricate relationship musicians have with their sonic environments and the profound connections diners establish with the food life-cycle. Our research highlights the constraints of an approach that prioritises only human experiences, unveiling potential avenues for more holistic, interconnected engagements. By incorporating more-than-human elements, from the ambient subtleties influencing musical performances to the comprehensive journey of food from origin to consumption, we advocate for a design perspective that is both holistic and integrative. This perspective not only enriches human experiences but also promotes a balanced coexistence with the entities that influence our daily interactions.

References

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Khawla Alhasan, Eleonora Ceccaldi, Alexandra Covaci, Maurizio Mancini, Ferran Altarriba Bertran, Gijs Huisman, Mailin Lemke, and Chee Siang Ang. 2022. The playful potential of digital commensality: learning from spontaneous playful remote dining practices. Proceedings of the ACM on Human-Computer Interaction 6, CHI PLAY (2022), 1–24.
[2]
Alexandra Covaci, Khawla Alhasan, Mayank Loonker, Bernardine Farrell, Luma Tabbaa, Sophia Ppali, and Chee Siang Ang. 2023. No Pie in the (Digital) Sky: Co-Imagining the Food Metaverse. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. 1–17.
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Joseph Giacomin. 2014. What is human centred design?The design journal 17, 4 (2014), 606–623.
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Vali Lalioti, Sophia Ppali, Andrew J Thomas, Ragnar Hrafnkelsson, Mick Grierson, Chee Siang Ang, Bea S Wohl, and Alexandra Covaci. 2021. VR Rehearse & Perform-A platform for rehearsing in Virtual Reality. In Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology. 1–3.
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Patrizia Marti and Liam J Bannon. 2009. Exploring user-centred design in practice: Some caveats. Knowledge, technology & policy 22 (2009), 7–15.
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Sophia Ppali, Vali Lalioti, Boyd Branch, Chee Siang Ang, Andrew J. Thomas, Bea S. Wohl, and Alexandra Covaci. 2022. Keep the VRhythm Going: A Musician-Centred Study Investigating How Virtual Reality Can Support Creative Musical Practice. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (New Orleans, LA, USA) (CHI ’22). Association for Computing Machinery, New York, NY, USA, Article 220, 19 pages. https://doi.org/10.1145/3491102.3501922

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  1. Bytes and Rhythms – Delving into the Tech-Driven Evolution of Food and Music

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    WebMedia '23: Proceedings of the 29th Brazilian Symposium on Multimedia and the Web
    October 2023
    285 pages
    ISBN:9798400709081
    DOI:10.1145/3617023
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 23 October 2023

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    Author Tags

    1. digital commensality
    2. human-centred design
    3. immersive technologies
    4. more-than-human-centred design
    5. music

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    WebMedia '23
    WebMedia '23: Brazilian Symposium on Multimedia and the Web
    October 23 - 27, 2023
    Ribeirão Preto, Brazil

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    Overall Acceptance Rate 270 of 873 submissions, 31%

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