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10.1145/3611659.3617218acmconferencesArticle/Chapter ViewAbstractPublication PagesvrstConference Proceedingsconference-collections
abstract

The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made Easy

Published: 09 October 2023 Publication History

Abstract

We propose a novel open-source software toolkit to support researchers in the domains of human-computer interaction (HCI) and virtual reality (VR) in conducting psychophysical experiments. Our toolkit is designed to work with the widely-used Unity engine and is implemented in C# and Python. With the toolkit, researchers can easily set up, run, and analyze experiments to find perceptual detection thresholds using the adaptive weighted up/down method, also known as the staircase procedure. Besides being straightforward to integrate in Unity projects, the toolkit automatically stores experiment results, features a live plotter that visualizes answers in real time, and offers scripts that help researchers analyze the gathered data using statistical tests.

References

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Martin Feick, Niko Kleer, André Zenner, Anthony Tang, and Antonio Krüger. 2021. Visuo-Haptic Illusions for Linear Translation and Stretching Using Physical Proxies in Virtual Reality. In Proceedings of the ACM Conference on Human Factors in Computing Systems(CHI’21). ACM, New York, NY, USA, 1–13. https://doi.org/10.1145/3411764.3445456
[2]
Frederick A. A. Kingdom and Nicolaas Prins. 2016. Psychophysics – A Practical Introduction (2nd Edition). Academic Press. https://doi.org/10.1016/C2012-0-01278-1
[3]
A. Lécuyer, S. Coquillart, A. Kheddar, P. Richard, and P. Coiffet. 2000. Pseudo-Haptic Feedback: Can Isometric Input Devices Simulate Force Feedback?. In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces(VR’00). IEEE, New York, NY, USA, 83–90. https://doi.org/10.1109/VR.2000.840369
[4]
Frank Steinicke, Gerd Bruder, Jason Jerald, Harald Frenz, and Markus Lappe. 2010. Estimation of Detection Thresholds for Redirected Walking Techniques. IEEE Transactions on Visualization and Computer Graphics 16, 1 (Jan. 2010), 17–27. https://doi.org/10.1109/TVCG.2009.62
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André Zenner and Antonio Krüger. 2019. Estimating Detection Thresholds for Desktop-Scale Hand Redirection in Virtual Reality. In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces(VR’19). IEEE, New York, NY, USA, 47–55. https://doi.org/10.1109/VR.2019.8798143
[6]
André Zenner, Kora Persephone Regitz, and Antonio Krüger. 2021. Blink-Suppressed Hand Redirection. In Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces(VR’21). IEEE, New York, NY, USA, 75–84. https://doi.org/10.1109/VR50410.2021.00028
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André Zenner, Kristin Ullmann, and Antonio Krüger. 2021. Combining Dynamic Passive Haptics and Haptic Retargeting for Enhanced Haptic Feedback in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics 27, 5 (May 2021), 2627–2637. https://doi.org/10.1109/TVCG.2021.3067777

Cited By

View all
  • (2024)Predicting the Limits: Tailoring Unnoticeable Hand Redirection Offsets in Virtual Reality to Individuals' Perceptual BoundariesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676425(1-13)Online publication date: 13-Oct-2024
  • (2024)Big or Small, It’s All in Your Head: Visuo-Haptic Illusion of Size-Change Using Finger-RepositioningProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642254(1-15)Online publication date: 11-May-2024
  • (2024)Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642073(1-14)Online publication date: 11-May-2024
  • Show More Cited By

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Information

Published In

cover image ACM Conferences
VRST '23: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology
October 2023
542 pages
ISBN:9798400703287
DOI:10.1145/3611659
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 09 October 2023

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Author Tags

  1. Python
  2. Unity
  3. detection threshold
  4. psychophysical experiments
  5. staircase procedure
  6. up/down method

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  • Refereed limited

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VRST 2023

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Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2024)Predicting the Limits: Tailoring Unnoticeable Hand Redirection Offsets in Virtual Reality to Individuals' Perceptual BoundariesProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676425(1-13)Online publication date: 13-Oct-2024
  • (2024)Big or Small, It’s All in Your Head: Visuo-Haptic Illusion of Size-Change Using Finger-RepositioningProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642254(1-15)Online publication date: 11-May-2024
  • (2024)Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642073(1-14)Online publication date: 11-May-2024
  • (2024)The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual RealityProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641933(1-9)Online publication date: 11-May-2024

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