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Prototyping Slice of Life: Social Physics with Symbolically Grounded LLM-based Generative Dialogue

Published: 05 July 2024 Publication History

Abstract

This paper describes a prototype for the social physics game Slice of Life, and how it makes use of the underlying social simulation system’s sophisticated state to generate symbolically grounded prompts for a large language model (LLM) in order to generate context appropriate character dialogue. Rather than using LLMs for novelty or economic reasons, the underlying social simulation technology, we argue, necessitates this approach in order to make it feasible to have nuanced dialogue that reflects the many ways the characters could have gotten themselves into particular social situations. The primary goal of this paper is to illustrate how the generative possibilities of LLMs can be uniquely useful when applied as a controlled natural language generation (NLG) system, without giving up authorial control of the gameplay or story, or sacrificing accepted good game design practice.

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  • (2024)Paradise: An Experiment Extending the Ensemble Social Physics Engine with Language ModelsProceedings of the 19th International Conference on the Foundations of Digital Games10.1145/3649921.3659841(1-4)Online publication date: 21-May-2024

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cover image ACM Other conferences
FDG '24: Proceedings of the 19th International Conference on the Foundations of Digital Games
May 2024
644 pages
ISBN:9798400709555
DOI:10.1145/3649921
This work is licensed under a Creative Commons Attribution-NoDerivatives International 4.0 License.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 05 July 2024

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Author Tags

  1. Large Language Models
  2. Playable Experiences
  3. Social Simulation

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  • Short-paper
  • Research
  • Refereed limited

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FDG 2024
FDG 2024: Foundations of Digital Games
May 21 - 24, 2024
MA, Worcester, USA

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Overall Acceptance Rate 152 of 415 submissions, 37%

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  • (2024)Paradise: An Experiment Extending the Ensemble Social Physics Engine with Language ModelsProceedings of the 19th International Conference on the Foundations of Digital Games10.1145/3649921.3659841(1-4)Online publication date: 21-May-2024

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