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Gamification in Open Design: Supporting the Choice of Context-Appropriate Gamification Elements

Published: 30 June 2022 Publication History

Abstract

Context: Open Design proposes a model of collaborative and voluntary work with full and free access to information, to the construction process and to the product resulting from the work. Open Design projects are dependent on the engagement of their participants, needing approaches that support engagement. Gamification uses game elements to induce positive behavior in people promoting motivation and engagement in specific tasks. Problem: However, due to the complexity of Open Design, it is not trivial to identify which gamification elements and strategies can be successfully used to engage people. The use of gamification without observing the relationship between the elements of gamification and the Open Design context can bring unwanted results in relation to the goals of gamification. Methodology: In this article, we present the cataloging of 105 gamification elements identified in the literature and a process to support gamification in Open Design. Theory of IS: The process and catalog were built taking into account the Self Determination Theory and the 5W2H conceptual framework that supports the gamification design. The Process and Catalog were experimented in a case study with 11 participants and evaluated with a questionnaire based on the Technology Acceptance Model. Summary of Results: The results of the case study indicated the feasibility and acceptance of the catalog and process by the participants, and revealed points for improvement, especially in terms of ease of use. Contributions and Impact in the IS area: The Process and the Catalog are promising in supporting the planning of gamification in Open Design, especially in providing designers with tools to understand the context to be gamified and to select suitable gamification strategies and elements.

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Cited By

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  • (2024)Technologies to Support Adaptable Game Design: A Systematic Mapping StudyJournal of the Brazilian Computer Society10.5753/jbcs.2024.309030:1(69-101)Online publication date: 26-Apr-2024
  • (2024)Playing with CAR: Cards with Adaptation Recommendations to make games playable for a broader audienceProceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems10.1145/3702038.3702102(1-15)Online publication date: 7-Oct-2024
  • (2024)GranDIHC-BR 2025-2035 - GC1: New Theoretical and Methodological Approaches in HCI✱Proceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems10.1145/3702038.3702054(1-31)Online publication date: 7-Oct-2024

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SBSI '22: Proceedings of the XVIII Brazilian Symposium on Information Systems
May 2022
394 pages
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 June 2022

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Author Tags

  1. Catalog
  2. Gamification
  3. Open Design
  4. Process

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Cited By

View all
  • (2024)Technologies to Support Adaptable Game Design: A Systematic Mapping StudyJournal of the Brazilian Computer Society10.5753/jbcs.2024.309030:1(69-101)Online publication date: 26-Apr-2024
  • (2024)Playing with CAR: Cards with Adaptation Recommendations to make games playable for a broader audienceProceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems10.1145/3702038.3702102(1-15)Online publication date: 7-Oct-2024
  • (2024)GranDIHC-BR 2025-2035 - GC1: New Theoretical and Methodological Approaches in HCI✱Proceedings of the XXIII Brazilian Symposium on Human Factors in Computing Systems10.1145/3702038.3702054(1-31)Online publication date: 7-Oct-2024

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