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abstract

Mixed Reality Collaboration for Complementary Working Styles

Published: 25 July 2022 Publication History

Abstract

Our project combines immersive VR, multitouch AR, real-time volumetric capture, motion capture, robotically-actuated tangible interfaces at multiple scales, and live coding, in service of a human-centric way of collaborating. Participants bring their unique talents and preferences to collaboratively tackle complex problems in a shared mixed reality world.

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References

[1]
Zhenyi He, Ruofei Du, and Ken Perlin. 2020. Collabovr: A reconfigurable framework for creative collaboration in virtual reality. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). IEEE, 542–554.
[2]
Zhenyi He, Fengyuan Zhu, Aaron Gaudette, and Ken Perlin. 2017. Robotic haptic proxies for collaborative virtual reality. arXiv preprint arXiv:1701.08879(2017).
[3]
Thammathip Piumsomboon, Arindam Day, Barrett Ens, Youngho Lee, Gun Lee, and Mark Billinghurst. 2017. Exploring enhancements for remote mixed reality collaboration. In SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications. 1–5.
[4]
Iulian Radu, Tugce Joy, and Bertrand Schneider. 2021. Virtual Makerspaces: Merging AR/VR/MR to Enable Remote Collaborations in Physical Maker Activities. Association for Computing Machinery, New York, NY, USA. https://doi.org/10.1145/3411763.3451561

Cited By

View all
  • (2024)A Collaborative Multimodal XR Physical Design EnvironmentSIGGRAPH Asia 2024 XR10.1145/3681759.3688914(1-2)Online publication date: 3-Dec-2024
  • (2024)AI-Integrated AR as an Intelligent Companion for Industrial Workers: A Systematic ReviewIEEE Access10.1109/ACCESS.2024.3516536(1-1)Online publication date: 2024

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Published In

cover image ACM Conferences
SIGGRAPH '22: ACM SIGGRAPH 2022 Immersive Pavilion
July 2022
33 pages
ISBN:9781450393690
DOI:10.1145/3532834
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 25 July 2022

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Author Tags

  1. Mixed reality
  2. remote collaboration
  3. tangible interface

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  • Research
  • Refereed limited

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SIGGRAPH '22
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Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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Cited By

View all
  • (2024)A Collaborative Multimodal XR Physical Design EnvironmentSIGGRAPH Asia 2024 XR10.1145/3681759.3688914(1-2)Online publication date: 3-Dec-2024
  • (2024)AI-Integrated AR as an Intelligent Companion for Industrial Workers: A Systematic ReviewIEEE Access10.1109/ACCESS.2024.3516536(1-1)Online publication date: 2024

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