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abstract

IXR '22: 1st Workshop on Interactive eXtended Reality

Published: 10 October 2022 Publication History

Abstract

Despite remarkable advances, current Extended Reality (XR) applications are in their majority local and individual experiences. A plethora of interactive applications, such as teleconferencing, tele-surgery, interconnection in new buildings project chain, Cultural Heritage and Museum contents communication, are well on their way to integrate immersive technologies. However, interconnected, and interactive XR, where participants can virtually interact across vast distances, remains a distant dream. In fact, three great barriers stand between current technology and remote immersive interactive life-like experiences, namely the (i) content realism, (ii) motion-to-photon latency, and accurate (iii) human centric quality assessment and control. Overcoming these barriers will require novel solutions at all elements of the end-to-end transmission chain. This workshop focuses on the challenges, applications, and major advancements in multimedia, networks and end-user infrastructures to enable the next generation of interactive XR applications and services. The complete IXR'22 workshop proceedings are available at: https://dl.acm.org/doi/proceedings/10.1145/3552483

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cover image ACM Conferences
MM '22: Proceedings of the 30th ACM International Conference on Multimedia
October 2022
7537 pages
ISBN:9781450392037
DOI:10.1145/3503161
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 10 October 2022

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Author Tags

  1. extended reality
  2. immersive experiences
  3. interactive experiences
  4. xr interfaces

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  • European Union Horizon Europe research and innovation programme

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MM '22
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Overall Acceptance Rate 2,145 of 8,556 submissions, 25%

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