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Understanding Personalized Accessibility through Teachable AI: Designing and Evaluating Find My Things for People who are Blind or Low Vision

Published: 22 October 2023 Publication History

Abstract

The opportunity for artificial intelligence, or AI, to enable accessibility is rapidly growing, but widely impactful applications can be challenging to build given the diversity of user need within and across disability communities. Teachable AI systems give users with disabilities a way to leverage the power of AI to personalize applications for their own specific needs, as long as the effort of providing examples is balanced with the benefit of the personalization received. As an example, this paper presents the design and evaluation of Find My Things, an end-to-end application that can be taught by people who are blind or low vision to find their personal things. Through synthesis of the design process, this paper offers design considerations for the teaching loop that is so critical to realizing the power of teachable AI for accessibility.

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  • (2024)Human–AI Collaboration for Remote Sighted Assistance: Perspectives from the LLM EraFuture Internet10.3390/fi1607025416:7(254)Online publication date: 18-Jul-2024
  • (2024)Hearing the Bullseye: An Auditory-Cued Archery Exergame for the Visually Impaired and Their Sighted Family and FriendsCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678829(384-391)Online publication date: 14-Oct-2024
  • (2024)Designing a Safe Auditory-Cued Archery Exertion Game for the Visually Impaired and Sighted to Enjoy TogetherProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3688510(1-6)Online publication date: 27-Oct-2024
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            cover image ACM Conferences
            ASSETS '23: Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility
            October 2023
            1163 pages
            ISBN:9798400702204
            DOI:10.1145/3597638
            Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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            Publication History

            Published: 22 October 2023

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            Author Tags

            1. Accessibility
            2. Artificial Intelligence
            3. Teachable AI

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            ASSETS '23 Paper Acceptance Rate 55 of 182 submissions, 30%;
            Overall Acceptance Rate 436 of 1,556 submissions, 28%

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            Cited By

            View all
            • (2024)Human–AI Collaboration for Remote Sighted Assistance: Perspectives from the LLM EraFuture Internet10.3390/fi1607025416:7(254)Online publication date: 18-Jul-2024
            • (2024)Hearing the Bullseye: An Auditory-Cued Archery Exergame for the Visually Impaired and Their Sighted Family and FriendsCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678829(384-391)Online publication date: 14-Oct-2024
            • (2024)Designing a Safe Auditory-Cued Archery Exertion Game for the Visually Impaired and Sighted to Enjoy TogetherProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3688510(1-6)Online publication date: 27-Oct-2024
            • (2024)"I look at it as the king of knowledge": How Blind People Use and Understand Generative AI ToolsProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675631(1-14)Online publication date: 27-Oct-2024
            • (2024)AccessShare: Co-designing Data Access and Sharing with Blind PeopleProceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3663548.3675612(1-16)Online publication date: 27-Oct-2024
            • (2024)ProgramAlly: Creating Custom Visual Access Programs via Multi-Modal End-User ProgrammingProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676391(1-15)Online publication date: 13-Oct-2024
            • (2024)WorldScribe: Towards Context-Aware Live Visual DescriptionsProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676375(1-18)Online publication date: 13-Oct-2024
            • (2024)Redefining Activity Tracking Through Older Adults' Reflections on Meaningful ActivitiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642170(1-15)Online publication date: 11-May-2024
            • (2024)Explaining CLIP's Performance Disparities on Data from Blind/Low Vision Users2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)10.1109/CVPR52733.2024.01157(12172-12182)Online publication date: 16-Jun-2024
            • (2024)Trends in Technology for People with Special NeedsComputers Helping People with Special Needs10.1007/978-3-031-62849-8_54(440-448)Online publication date: 8-Jul-2024

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