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Imperceptible Color Modulation for Power Saving in VR/AR

Published: 26 July 2023 Publication History

Abstract

Untethered VR/AR HMDs can only last 2-3 hours on a single charge. Toward resolving this issue, we develop a real-time gaze-contingent power saving filter which modulates peripheral pixel color while preserving visual fidelity. At SIGGRAPH 2023, participants will be able to view a short panoramic video within a VR HMD with our perceptually-aware power saving filter turned on. Participants will also have the opportunity to view the power output of scenes through our power measurement setup.

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References

[1]
Budmonde Duinkharjav, Kenneth Chen, Abhishek Tyagi, Jiayi He, Yuhao Zhu, and Qi Sun. 2022. Color-Perception-Guided Display Power Reduction for Virtual Reality. ACM Transactions on Graphics (TOG) 41, 6 (2022), 1–16.
[2]
Brooke Krajancich, Petr Kellnhofer, and Gordon Wetzstein. 2021. A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphics. ACM Transactions on Graphics (TOG) 40, 4 (2021), 1–11.
[3]
Anjul Patney, Marco Salvi, Joohwan Kim, Anton Kaplanyan, Chris Wyman, Nir Benty, David Luebke, and Aaron Lefohn. 2016. Towards foveated rendering for gaze-tracked virtual reality. ACM Transactions on Graphics (TOG) 35, 6 (2016), 1–12.

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Published In

cover image ACM Conferences
SIGGRAPH '23: ACM SIGGRAPH 2023 Emerging Technologies
July 2023
44 pages
ISBN:9798400701542
DOI:10.1145/3588037
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 July 2023

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Author Tags

  1. Color Perception
  2. Gaze-Contingent Rendering
  3. Power Consumption

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SIGGRAPH '23
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Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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