Cited By
View all- Santini G(2024)A Case Study in XR Live PerformanceExtended Reality10.1007/978-3-031-71710-9_22(286-300)Online publication date: 4-Sep-2024
An augmented reality system merges synthetic sensory information into a user's perception of a three-dimensional environment. An important performance goal for an augmented reality system is that the user perceives a single seamless environment. In most ...
As shown in Paul Milgram et al’s Reality-Virtuality Continuum (1994), Augmented Reality occupies a very unique status in the spectrum of Mixed Reality. Unlike Virtual Reality, which is completely made up of the virtual and has been the most important ...
Augmented reality (AR) is commonly seen as a technology that overlays virtual imagery onto a participant's view of the world. In line with this, most AR research is focused on what we see. In this paper, we challenge this focus on vision and make a case ...
Association for Computing Machinery
New York, NY, United States
Check if you have access through your login credentials or your institution to get full access on this article.
Sign inView or Download as a PDF file.
PDFView online with eReader.
eReaderView this article in HTML Format.
HTML Format