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Remapped Interfaces: Building Contextually Adaptive User Interfaces with Haptic Retargeting

Published: 19 April 2023 Publication History

Abstract

User interfaces in virtual reality are dynamic and contextual, making it challenging to provide accurate haptic feedback. This paper presents a remapped interface system that leverages haptic retargeting to reuse a limited set of controls for a wide array of interfaces. The system enables the creation of virtual user interfaces that can adapt to the context in which they are being used and provide accurate haptic feedback. Using the system, we developed four exemplar applications: an immersive painting app, an extensible music production tool, a simulated aircraft cockpit and a user-configurable interface design tool.

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References

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Mahdi Azmandian, Mark Hancock, Hrvoje Benko, Eyal Ofek, and Andrew D. Wilson. 2016. Haptic Retargeting: Dynamic Repurposing of Passive Haptics for Enhanced Virtual Reality Experiences. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI ’16. ACM Press, 1968–1979. https://doi.org/10.1145/2858036.2858226
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Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2014. Displaying shapes with various types of surfaces using visuo-haptic interaction. In Proceedings of the 20th ACM Symposium on Virtual Reality Software and Technology(VRST ’14). Association for Computing Machinery, New York, NY, USA, 191–196. https://doi.org/10.1145/2671015.2671028
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Lung-Pan Cheng, Eyal Ofek, Christian Holz, Hrvoje Benko, and Andrew D. Wilson. 2017. Sparse Haptic Proxy: Touch Feedback in Virtual Environments Using a General Passive Prop. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI ’17. ACM Press, 3718–3728. https://doi.org/10.1145/3025453.3025753
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Cathy Mengying Fang and Chris Harrison. 2021. Retargeted Self-Haptics for Increased Immersion in VR without Instrumentation. In The 34th Annual ACM Symposium on User Interface Software and Technology(UIST ’21). Association for Computing Machinery, New York, NY, USA, 1109–1121. https://doi.org/10.1145/3472749.3474810
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Martin Feick, Niko Kleer, André Zenner, Anthony Tang, and Antonio Krüger. 2021. Visuo-haptic Illusions for Linear Translation and Stretching using Physical Proxies in Virtual Reality. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems(CHI ’21). Association for Computing Machinery, New York, NY, USA, 1–13. https://doi.org/10.1145/3411764.3445456
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Brandon Matthews, Bruce H Thomas, Stewart Von Itzstein, and Ross Smith. 2021. Adaptive Reset Techniques for Haptic Retargeted Interaction. IEEE Transactions on Visualization and Computer Graphics (2021), 1–1. https://doi.org/10.1109/TVCG.2021.3120410 Conference Name: IEEE Transactions on Visualization and Computer Graphics.
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Brandon J. Matthews and Ross T. Smith. 2019. Head Gaze Target Selection for Redirected Interaction. In SIGGRAPH Asia 2019 XR(SA ’19). Association for Computing Machinery, Brisbane, QLD, Australia, 13–14. https://doi.org/10.1145/3355355.3361883 event-place: Brisbane, QLD, Australia.
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Brandon J. Matthews, Bruce H. Thomas, G. Stewart Von Itzstein, and Ross T. Smith. 2022. Shape Aware Haptic Retargeting for Accurate Hand Interactions. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). 625–634. https://doi.org/10.1109/VR51125.2022.00083 ISSN: 2642-5254.
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Brandon J. Matthews, Bruce H. Thomas, Stewart Von Itzstein, and Ross T. Smith. 2019. Remapped Physical-Virtual Interfaces with Bimanual Haptic Retargeting. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). 19–27. https://doi.org/10.1109/VR.2019.8797974 ISSN: 2642-5254.
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Cited By

View all
  • (2024)Substitute Buttons: Exploring Tactile Perception of Physical Buttons for Use as Haptic ProxiesMultimodal Technologies and Interaction10.3390/mti80300158:3(15)Online publication date: 20-Feb-2024
  • (2023)Towards a Framework for Validating XR Prototyping for Performance Evaluations of Simulated User Experiences2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00096(810-819)Online publication date: 16-Oct-2023

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Published In

cover image ACM Conferences
CHI EA '23: Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems
April 2023
3914 pages
ISBN:9781450394222
DOI:10.1145/3544549
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 19 April 2023

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Author Tags

  1. haptic retargeting
  2. interaction
  3. remapped interfaces
  4. user interfaces
  5. virtual reality

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2024)Substitute Buttons: Exploring Tactile Perception of Physical Buttons for Use as Haptic ProxiesMultimodal Technologies and Interaction10.3390/mti80300158:3(15)Online publication date: 20-Feb-2024
  • (2023)Towards a Framework for Validating XR Prototyping for Performance Evaluations of Simulated User Experiences2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)10.1109/ISMAR59233.2023.00096(810-819)Online publication date: 16-Oct-2023

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