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Learning Convex Partitions and Computing Game-theoretic Equilibria from Best-response Queries

Published: 02 January 2021 Publication History

Abstract

Suppose that an m-simplex is partitioned into n convex regions having disjoint interiors and distinct labels, and we may learn the label of any point by querying it. The learning objective is to know, for any point in the simplex, a label that occurs within some distance ε from that point. We present two algorithms for this task: Constant-Dimension Generalised Binary Search (CD-GBS), which for constant m uses poly(n, log (1/ε)) queries, and Constant-Region Generalised Binary Search (CR-GBS), which uses CD-GBS as a subroutine and for constant n uses poly(m, log (1/ε)) queries.
We show via Kakutani’s fixed-point theorem that these algorithms provide bounds on the best-response query complexity of computing approximate well-supported equilibria of bimatrix games in which one of the players has a constant number of pure strategies. We also partially extend our results to games with multiple players, establishing further query complexity bounds for computing approximate well-supported equilibria in this setting.

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Published In

cover image ACM Transactions on Economics and Computation
ACM Transactions on Economics and Computation  Volume 9, Issue 1
Special Issue on WINE'18: Part 1, and Regular Papers
March 2021
182 pages
ISSN:2167-8375
EISSN:2167-8383
DOI:10.1145/3446654
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 January 2021
Accepted: 01 February 2020
Revised: 01 December 2019
Received: 01 April 2019
Published in TEAC Volume 9, Issue 1

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Author Tags

  1. Query protocol
  2. equilibrium computation
  3. revealed preferences

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  • Mexican National Council of Science and Technology (CONACyT)

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