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Magnetform: a Shape-change Display Toolkit for Material-oriented Designers

Published: 14 February 2021 Publication History

Abstract

This work presents Magnetform, a shape-change display toolkit designed to enable exploration of movement in soft materials. The toolkit allows designers with no technical knowledge to leverage their material expertise to experiment with shape-change. We present the toolkit design, and case studies with two design studios who used the toolkit for 15-days each. Through the presentation of their process, we reflect on two main themes: empowering designers to participate in shape-change exploration; and the developing practice of designing objects which integrate motion. We situate this work as part of the growing efforts in the TEI community to involve designers in the evolution of shape-changing interfaces, and demonstrate how material-oriented designers could contribute to this field in which materiality plays a major role in.

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Cited By

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  • (2024)A review of visual strategies in pictorialsProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656212(211-228)Online publication date: 23-Jun-2024
  • (2024)MagneSwift: Low-Cost, Interactive Shape Display Leveraging Magnetic MaterialsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642058(1-11)Online publication date: 11-May-2024
  • (2023)Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive MaterialityProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572800(1-14)Online publication date: 26-Feb-2023
  • Show More Cited By

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    Information & Contributors

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    Published In

    cover image ACM Other conferences
    TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction
    February 2021
    908 pages
    ISBN:9781450382137
    DOI:10.1145/3430524
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    New York, NY, United States

    Publication History

    Published: 14 February 2021

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    TEI '21 Paper Acceptance Rate 40 of 136 submissions, 29%;
    Overall Acceptance Rate 393 of 1,367 submissions, 29%

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    Cited By

    View all
    • (2024)A review of visual strategies in pictorialsProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656212(211-228)Online publication date: 23-Jun-2024
    • (2024)MagneSwift: Low-Cost, Interactive Shape Display Leveraging Magnetic MaterialsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642058(1-11)Online publication date: 11-May-2024
    • (2023)Puffy: A Step-by-step Guide to Craft Bio-inspired Artifacts with Interactive MaterialityProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572800(1-14)Online publication date: 26-Feb-2023
    • (2022)MagneShape: A Non-electrical Pin-Based Shape-Changing DisplayProceedings of the 35th Annual ACM Symposium on User Interface Software and Technology10.1145/3526113.3545645(1-12)Online publication date: 29-Oct-2022
    • (2022)AirPinch – An Inflatable Touch Fader with Pneumatic Tactile FeedbackProceedings of the Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3490149.3505568(1-6)Online publication date: 13-Feb-2022

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