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Designing for Orchestration in Mixed and Virtual Reality: Challenges and Best Practices

Published: 26 October 2020 Publication History

Abstract

Mixed and Virtual Reality (XR) have seen an important development since the advent of low-cost technologies. The application space is still diversifying, opening up new opportunities and application areas for such technologies. An important common feature of Mixed and Virtual Reality applications is that designers and engineers need to orchestrate virtual content and user experience. We regard orchestration of Mixed and Virtual Reality as invisible work: in many cases, orchestration is hidden within the task of story scripting of applications. It is often occluded by designing and programming Mixed and Virtual Reality. As such, orchestration is regarded as a means to a goal, which occludes its importance for the design of XR systems. We would like to invite the research community to address this issue, by focusing this workshop on highlighting and exemplifying orchestration challenges and best practices, and to systematise the orchestration topic in the context of the recent technology advances. We will consider a wide range of orchestration cases, from completely pre-orchestrated to live-orchestrated Mixed and Virtual Reality. Based on that knowledge, we aim to consider novel tools to support designers and users in their orchestration work. We invite scholars and practitioners to contribute to our workshop, with cases from their work.

References

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  • (2024)From Plating to Tasting: Towards Understanding the Choreography of Computational FoodProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642516(1-17)Online publication date: 11-May-2024

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        NordiCHI '20: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society
        October 2020
        1177 pages
        ISBN:9781450375795
        DOI:10.1145/3419249
        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 26 October 2020

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        • Extended-abstract
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        NordiCHI '20
        NordiCHI '20: Shaping Experiences, Shaping Society
        October 25 - 29, 2020
        Tallinn, Estonia

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        NordiCHI '20 Paper Acceptance Rate 89 of 399 submissions, 22%;
        Overall Acceptance Rate 379 of 1,572 submissions, 24%

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        • (2024)From Plating to Tasting: Towards Understanding the Choreography of Computational FoodProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642516(1-17)Online publication date: 11-May-2024

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