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Programming for Moving Bodies

Published: 26 October 2020 Publication History

Abstract

Movement plays an increasingly important role in interactive systems design, from users’ physical engagement, to how designed artefacts can move or be moved, and to the concert between users and artefacts. Designers, as well as programmers, have to engage more and more in physical activities when they want to create appealing experiences involving movement. There is a need for articulating emerging dialogues between designers, developers, and their materials. We will explore such dialogues in a 2-half-day workshop, focusing on data and its challenges, on tools and methods, on sensing and actuation when designing or detecting subtle body movements, and on catering for bodily changes over time.

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Cited By

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  • (2024)Shaping and Being Shaped by Drones: Programming in Perception-Action LoopsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661636(2926-2945)Online publication date: 1-Jul-2024
  • (2024)Physical Locomotion for Virtual EnvironmentsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3638187(1-6)Online publication date: 11-May-2024

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    NordiCHI '20: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society
    October 2020
    1177 pages
    ISBN:9781450375795
    DOI:10.1145/3419249
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 26 October 2020

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    • Extended-abstract
    • Research
    • Refereed limited

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    NordiCHI '20
    NordiCHI '20: Shaping Experiences, Shaping Society
    October 25 - 29, 2020
    Tallinn, Estonia

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    NordiCHI '20 Paper Acceptance Rate 89 of 399 submissions, 22%;
    Overall Acceptance Rate 379 of 1,572 submissions, 24%

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    View all
    • (2024)Shaping and Being Shaped by Drones: Programming in Perception-Action LoopsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661636(2926-2945)Online publication date: 1-Jul-2024
    • (2024)Physical Locomotion for Virtual EnvironmentsExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3638187(1-6)Online publication date: 11-May-2024

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