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SpiroPlay, a Suite of Breathing Games for Spirometry by Kids & Experts

Published: 03 November 2020 Publication History

Abstract

We have built and implemented a set of metaphors for breathing games by involving children and experts. These games are made to facilitate prevention of asthma exacerbation via regular monitoring of children with asthma through spirometry at home. To instruct and trigger children to execute the (unsupervised) spirometry correctly, we have created interactive metaphors that respond in real-time to the child's inhalation and exhalation. Eleven metaphors have been developed in detail. Three metaphors have been fully implemented based on current guidelines for spirometry and were tested with 30 asthmatic children. Each includes multi-target incentives, responding to three different target values (inhalation, peak expiration, and complete exhalation). We postulate that the metaphors should use separate goals for these targets, have independent responses, and allow to also go beyond expected values for each of these targets. From the selected metaphors, most children preferred a dragon breathing fire and a soccer player kicking a ball into a goal as a metaphor; least liked were blowing seeds of a dandelion and applying lotion to a dog to grow its hair. Based on this project we discuss the potential and benefits of a suite-of-games approach: multiple games that each can be selected and adapted depending on personal capabilities and interests.

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  • (2023)Virtual Reality for Pulmonary Rehabilitation: Comprehensive ReviewJMIR Rehabilitation and Assistive Technologies10.2196/4711410(e47114)Online publication date: 2-Oct-2023
  • (2023)Development and Testing of a Data Capture Device for Use With Clinical Incentive Spirometers: Testing and Usability StudyJMIR Biomedical Engineering10.2196/466538(e46653)Online publication date: 7-Sep-2023
  • (2023)eHealth Technologies for Monitoring Pediatric Asthma at Home: Scoping ReviewJournal of Medical Internet Research10.2196/4589625(e45896)Online publication date: 21-Jul-2023
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cover image ACM Conferences
CHI PLAY '20: Proceedings of the Annual Symposium on Computer-Human Interaction in Play
November 2020
621 pages
ISBN:9781450380744
DOI:10.1145/3410404
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Published: 03 November 2020

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Author Tags

  1. asthma
  2. children
  3. co-design
  4. incentive
  5. metaphors
  6. serious games
  7. spirometry
  8. suite of games

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  • Pioneers in Health Care Innovation Fund, University of Twente

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  • (2023)Development and Testing of a Data Capture Device for Use With Clinical Incentive Spirometers: Testing and Usability StudyJMIR Biomedical Engineering10.2196/466538(e46653)Online publication date: 7-Sep-2023
  • (2023)eHealth Technologies for Monitoring Pediatric Asthma at Home: Scoping ReviewJournal of Medical Internet Research10.2196/4589625(e45896)Online publication date: 21-Jul-2023
  • (2023)Wisp: Drones as Companions for BreathingProceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3569009.3572740(1-16)Online publication date: 26-Feb-2023
  • (2023)BREATHTURES: A First Step Towards Breathing Gestures as Distinct Input ModalityExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585787(1-6)Online publication date: 19-Apr-2023
  • (2023)Games for Change—A Comparative Systematic Review of Persuasive Strategies in Games for Behavior ChangeIEEE Transactions on Games10.1109/TG.2022.315909015:2(121-133)Online publication date: Jun-2023
  • (2022)Co-creation of a Serious Game About Radiotherapy: Participatory Action Research Study With Children Treated for CancerJMIR Human Factors10.2196/344769:2(e34476)Online publication date: 31-May-2022
  • (2020)ANIM3Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play10.1145/3383668.3419870(393-397)Online publication date: 2-Nov-2020

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