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Cardiac Arrest: Evaluating the Role of Biosignals in Gameplay Strategies and Players’ Physiological Synchrony in Social Deception Games

Published: 28 April 2022 Publication History

Abstract

Social deduction or deception games are games in which a player or team of players actively deceives other players who are trying to discover hidden roles as a part of the win condition. Included in this category are games like One Night Werewolf, Avalon, and Mafia. In this pilot study (N=24), we examined how the addition of visual displays of heart rate (HR) signals affected players’ gameplay in a six-player version of Mafia in online and in-person settings. We also examined moments of synchrony in HR data during critical moments of gameplay. We find that seeing signals did affect players’ strategies and influenced their gameplay, and that there were moments of HR synchrony during vital game events. These results suggest that HR, when available, is used by players in making game decisions, and that players’ HR can be a measure of like-minded player decisions. Future work can explore how other biosignals are utilized by players of social deception games, and how those signals may undergo unconscious synchrony.

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Cited By

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  • (2024)SealMates: Improving Communication in Video Conferencing using a Collective Behavior-Driven AvatarProceedings of the ACM on Human-Computer Interaction10.1145/36373958:CSCW1(1-23)Online publication date: 26-Apr-2024
  • (2023)Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for PlayCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616044(212-215)Online publication date: 6-Oct-2023

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Published In

cover image ACM Conferences
CHI EA '22: Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
April 2022
3066 pages
ISBN:9781450391566
DOI:10.1145/3491101
This work is licensed under a Creative Commons Attribution International 4.0 License.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 April 2022

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Author Tags

  1. Biosignals
  2. Deception
  3. Synchrony
  4. Wearables

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CHI '22
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CHI '22: CHI Conference on Human Factors in Computing Systems
April 29 - May 5, 2022
LA, New Orleans, USA

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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View all
  • (2024)SealMates: Improving Communication in Video Conferencing using a Collective Behavior-Driven AvatarProceedings of the ACM on Human-Computer Interaction10.1145/36373958:CSCW1(1-23)Online publication date: 26-Apr-2024
  • (2023)Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for PlayCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616044(212-215)Online publication date: 6-Oct-2023

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