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Generative games as storytelling partners

Published: 26 August 2019 Publication History

Abstract

Gameplay involving player creativity can be both satisfying for players and enticing for designers to pursue, but understanding of how to design deliberately for player creativity remains limited. In this paper, we propose that a class of features previously identified as common elements of "gardening games"---including generativity, limited player control, and "incrementality" or "idleness"---are also particularly conducive to player creativity. By analyzing narrative artifacts created by players as retellings of their play experiences in games that implement these features, we highlight how these features enable players to overcome specific barriers to creativity. Based on this analysis, we then offer concrete suggestions to game designers who want to facilitate player creativity and propose ways that the design patterns discussed here might be extended to further support creative activity by players.

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Cited By

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  • (2024)Homogenization Effects of Large Language Models on Human Creative IdeationProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656204(413-425)Online publication date: 23-Jun-2024
  • (2024)A Design Framework for Reflective PlayProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642455(1-21)Online publication date: 11-May-2024
  • (2024)Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration2024 IEEE Conference on Games (CoG)10.1109/CoG60054.2024.10645553(1-8)Online publication date: 5-Aug-2024
  • Show More Cited By

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Published In

cover image ACM Other conferences
FDG '19: Proceedings of the 14th International Conference on the Foundations of Digital Games
August 2019
822 pages
ISBN:9781450372176
DOI:10.1145/3337722
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 26 August 2019

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Author Tags

  1. co-creativity
  2. designpatterns
  3. gardening games
  4. player creativity
  5. retellings

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  • Research-article

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FDG '19

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FDG '19 Paper Acceptance Rate 46 of 124 submissions, 37%;
Overall Acceptance Rate 152 of 415 submissions, 37%

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Cited By

View all
  • (2024)Homogenization Effects of Large Language Models on Human Creative IdeationProceedings of the 16th Conference on Creativity & Cognition10.1145/3635636.3656204(413-425)Online publication date: 23-Jun-2024
  • (2024)A Design Framework for Reflective PlayProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642455(1-21)Online publication date: 11-May-2024
  • (2024)Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration2024 IEEE Conference on Games (CoG)10.1109/CoG60054.2024.10645553(1-8)Online publication date: 5-Aug-2024
  • (2023)Observe It, Draw It: Scaffolding Children’s Observations of Plant Biodiversity with an Interactive Drawing ToolProceedings of the 22nd Annual ACM Interaction Design and Children Conference10.1145/3585088.3589380(253-266)Online publication date: 19-Jun-2023
  • (2023)Probing a Community-Based Conversational Storytelling Agent to Document Digital Stories of Housing InsecurityProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581109(1-18)Online publication date: 19-Apr-2023
  • (2023)Envisioning Narrative Intelligence: A Creative Visual Storytelling AnthologyProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580744(1-21)Online publication date: 19-Apr-2023
  • (2022)“Philosophy is Seeped into Every Brick” - Weaving Reflective Elements into Mass-Market GamesProceedings of the 17th International Conference on the Foundations of Digital Games10.1145/3555858.3555891(1-10)Online publication date: 5-Sep-2022
  • (2022)Bringing Stories to Life in 1001 Nights: A Co-creative Text Adventure Game Using a Story Generation ModelInteractive Storytelling10.1007/978-3-031-22298-6_42(651-672)Online publication date: 4-Dec-2022
  • (2021)StoryDrawerExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451785(1-6)Online publication date: 8-May-2021
  • (2021)Manik angkeran storytelling based on android mobile tap gameplayJournal of Physics: Conference Series10.1088/1742-6596/1810/1/0120341810:1(012034)Online publication date: 1-Mar-2021
  • Show More Cited By

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