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Software Requirements for the Design of Gamified Applications for Time Management and Tasks for Children and Adolescents with ADHD

Published: 20 May 2019 Publication History

Abstract

Attention Deficit Hyperactivity Disorder has been one of the most studied topics in school-age children in face of their day-life difficulties. At the same time, gamification, which uses game mechanics in a non-game context, is an used strategy to engage people in reaching their goals in different contexts. Thus, this paper aims to present software guidelines for the design of gamified educational technologies to patients with this deficit. The requirements were compiled based on the results of a study conducted with parents, psycho-pedagogues, psychologists and speech therapists. Two main guideline categories were found: (i) behavioral strategies and (ii) gamification elements used, the first being composed of 17 strategies and the second by 12 gamification elements. From these categories and data analysis, 16 system requirements were proposed for the development of gamified applications to people with Attention Deficit Hyperactivity Disorder.

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Cited By

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  • (2021)ADDiagnosis: Support Tool for Psychologists in the Diagnosis of Attention Deficit Disorder in ChildrenAdvanced Research in Technologies, Information, Innovation and Sustainability10.1007/978-3-030-90241-4_15(184-193)Online publication date: 17-Nov-2021

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        cover image ACM Other conferences
        SBSI '19: Proceedings of the XV Brazilian Symposium on Information Systems
        May 2019
        623 pages
        ISBN:9781450372374
        DOI:10.1145/3330204
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Published: 20 May 2019

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        1. Attention Deficit Hyperactivity Disorder
        2. Computers in Education
        3. Gamification

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        • (2021)ADDiagnosis: Support Tool for Psychologists in the Diagnosis of Attention Deficit Disorder in ChildrenAdvanced Research in Technologies, Information, Innovation and Sustainability10.1007/978-3-030-90241-4_15(184-193)Online publication date: 17-Nov-2021

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