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CHI '00: Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ACM2000 Proceeding
Publisher:
  • Association for Computing Machinery
  • New York
  • NY
  • United States
Conference:
CHI00: Human Factors in Computing Systems The Hague The Netherlands April 1 - 6, 2000
ISBN:
978-1-58113-216-8
Published:
01 April 2000
Sponsors:
Next Conference
April 26 - May 1, 2025
Yokohama , Japan
Reflects downloads up to 24 Dec 2024Bibliometrics
Abstract

No abstract available.

Article
Free
Unleashed: Web tablet integration into the home

To understand how web access from a portable tablet appliance changes the way people use the Internet, MediaOne gave families pen-based tablet computers with a wireless connection to our high-speed data network. We used ethnographic and usability ...

Article
Free
Predicting text entry speed on mobile phones

We present a model for predicting expert text entry rates for several input methods on a 12-key mobile phone keypad. The model includes a movement component based on Fitts' law and a linguistic component based on digraph, or letter-pair, probabilities. ...

Article
Free
Developing a context-aware electronic tourist guide: some issues and experiences

In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the limitations of the traditional information and navigation tools available to ...

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Free
Measuring the allocation of control in a 6 degree-of-freedom docking experiment

Coordination definitions and metrics are reviewed from the motor control, biomedical, and human factors literature. This paper presents an alternative measurement called the M-metric, the product of the simultaneity and efficiency of a trajectory, as a ...

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Symmetric bimanual interaction

We present experimental work that explores the factors governing symmetric bimanual interaction in a two-handed task that requires the user to track a pair of targets, one target with each hand. A symmetric bimanual task is a two-handed task in which ...

Article
Free
Two-handed input using a PDA and a mouse

We performed several experiments using a Personal Digital Assistant (PDA) as an input device in the non-dominant hand along with a mouse in the dominant hand. A PDA is a small hand-held palm-size computer like a 3Com Palm Pilot or a Windows CE device. ...

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Free
The effects of animated characters on anxiety, task performance, and evaluations of user interfaces

Animated characters are common in user interfaces, but important questions remain about whether characters work in all situations and for all users. This experiment tested the effects of different character presentations on user anxiety, task ...

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Helper agent: designing an assistant for human-human interaction in a virtual meeting space

This paper introduces a new application area for agents in the computer interface: the support of human-human interaction. We discuss an interface agent prototype that is designed to support human-human communication in virtual environments. The ...

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Agents to assist in finding help

When a novice needs help, often the best solution is to find a human expert who is capable of answering the novice's questions. But often, novices have difficulty characterizing their own questions and expertise and finding appropriate experts. Previous ...

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Lurker demographics: counting the silent

As online groups grow in number and type, understanding lurking is becoming increasingly important. Recent reports indicate that lurkers make up over 90% of online groups, yet little is known about them.

This paper presents a demographic study of lurking ...

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Talking in circles: designing a spatially-grounded audioconferencing environment

This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group interaction behaviors. Participants communicate primarily by speech and are ...

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Jotmail: a voicemail interface that enables you to see what was said

Voicemail is a pervasive, but under-researched tool for workplace communication. Despite potential advantages of voicemail over email, current phone-based voicemail UIs are highly problematic for users. We present a novel, Web-based, voicemail interface,...

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Instructional interventions in computer-based tutoring: differential impact on learning time and accuracy

We can reliably build “second generation” intelligent computer tutors that are approximately half as effective as human tutors. This paper evaluates two interface enhancements designed to improve the effectiveness of one successful second generation ...

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Keystroke level analysis of email message organization

Organization of email messages takes an increasing amount of time for many email users. Research has demonstrated that users develop very different strategies to handle this organization. In this paper, the relationship between the different ...

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Using naming time to evaluate quality predictors for model simplification

Model simplification researchers require quality heuristics to guide simplification, and quality predictors to allow comparison of different simplification algorithms. However, there has been little evaluation of these heuristics or predictors. We ...

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Interactive textbook and interactive Venn diagram: natural and intuitive interfaces on augmented desk system

This paper describes two interface prototypes which we have developed on our augmented desk interface system, EnhancedDesk. The first application is Interactive Textbook, which is aimed at providing an effective learning environment. When a student ...

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curlybot: designing a new class of computational toys

We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development — ages four and up. curlybot is an autonomous two-wheeled vehicle with embedded electronics that can record how ...

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HandSCAPE: a vectorizing tape measure for on-site measuring applications

We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with computer graphics. Using embedded orientation-sensing hardware, HandSCAPE ...

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Bringing order to the Web: automatically categorizing search results

We developed a user interface that organizes Web search results into hierarchical categories. Text classification algorithms were used to automatically classify arbitrary search results into an existing category structure on-the-fly. A user study ...

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Enhancing a digital book with a reading recommender

Digital books can significantly enhance the reading experience, providing many functions not available in printed books. In this paper we study a particular augmentation of digital books that provides readers with customized recommendations. We ...

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The scent of a site: a system for analyzing and predicting information scent, usage, and usability of a Web site

Designers and researchers of users' interactions with the World Wide Web need tools that permit the rapid exploration of hypotheses about complex interactions of user goals, user behaviors, and Web site designs. We present an architecture and system for ...

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Browsing digital video

Video in digital format played on programmable devices presents opportunities for significantly enhancing the user's viewing experience. For example, time compression and pause removal can shorten the viewing time for a video, textual and visual indices ...

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Comparing presentation summaries: slides vs. reading vs. listening

As more audio and video technical presentations go online, it becomes imperative to give users effective summarization and skimming tools so that they can find the presentation they want and browse through it quickly. In a previous study, we reported ...

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An interactive comic book presentation for exploring video

This paper presents a method for generating compact pictorial summarizations of video. We developed a novel approach for selecting still images from a video suitable for summarizing the video and for providing entry points into it. Images are laid out ...

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Face to interface: facial affect in (hu)man and machine

Facial expression of emotion (or “facial affect”) is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically, this interest comes at a time when the classic findings on perception of human ...

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Hedonic and ergonomic quality aspects determine a software's appeal

The present study examines the role of subjectively perceived ergonomic quality (e.g. simplicity, controllability) and hedonic quality (e.g. novelty, originality) of a software system in forming a judgement of appeal. A hypothesised research model is ...

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Alternatives: exploring information appliances through conceptual design proposals

As a way of mapping a design space for a project on information appliances, we produced a workbook describing about twenty conceptual design proposals. On the one hand, they serve as suggestions that digital devices might embody values apart from those ...

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An observational study of how objects support engineering design thinking and communication: implications for the design of tangible media

There has been an increasing interest in objects within the HCI field particularly with a view to designing tangible interfaces. However, little is known about how people make sense of objects and how objects support thinking. This paper presents a ...

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Tagged handles: merging discrete and continuous manual control

Discrete and continuous modes of manual control are fundamentally different: buttons select or change state, while handles persistently modulate an analog parameter. User interfaces for many electronically aided tasks afford only one of these modes when ...

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Traversable interfaces between real and virtual worlds

Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a traversable interface combines work on tele-embodiment, mixed reality ...

Contributors
  • FX Palo Alto Laboratory
  • Technical University Dortmund

Index Terms

  1. Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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      Recommendations

      Acceptance Rates

      CHI '00 Paper Acceptance Rate 72 of 336 submissions, 21%;
      Overall Acceptance Rate 6,199 of 26,314 submissions, 24%
      YearSubmittedAcceptedRate
      CHI '192,95870324%
      CHI '182,59066626%
      CHI '172,40060025%
      CHI '162,43556523%
      CHI '152,12048623%
      CHI '142,04346523%
      CHI '131,96339220%
      CHI '111,53241027%
      CHI '091,13027725%
      CHI '0871415722%
      CHI '0784018222%
      CHI '053729325%
      CHI '034687516%
      CHI '024146115%
      CHI '013526920%
      CHI '003367221%
      CHI '993127825%
      CHI '983518123%
      CHI '972345524%
      CHI '962565521%
      CHI '942637027%
      CHI '933306219%
      CHI '922166731%
      CHI '912405623%
      CHI '902604718%
      CHI '891995427%
      CHI '881873921%
      CHI '871664628%
      CHI '861224739%
      CHI '851703521%
      CHI '831765934%
      CHI '821657545%
      Overall26,3146,19924%