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Evaluating learning approaches for product assembly: using chunking of instructions, spatial augmented reality and display based work instructions

Published: 05 June 2019 Publication History

Abstract

Augmented Reality (AR) as an assistive technology is a promising tool for novice operators to learn assembly processes. This experiment compared an AR instruction method to display based electronic working instructions (EWI) for product assembly, to assess learning during the first repetitions of the products. In addition, two types of work instructions were used, i.e., standard and chunk instructions. In this experiment a chunk instruction consists of six assembly steps. Effects of the instruction method and type on the learning phase were evaluated with 24 novice operators building two products i.e. Operators were then asked to build the same products without instructions in order to assess learned skills and establish effects on the recall phase, also as a result of instruction method and type. Task completion time (TCT), product quality, operator workload and learning curve were measured. The learning curve, as indicated by the TCT, took place during the first three repetitions of product assembly. Instruction method and instruction type had no effect on the learning curve. Product quality was high and no differences were found between learning conditions. Operator workload revealed that chunking of the instruction increased workload during the learning phase. During the recall phase, the AR group's TCT increased 19.2%, but only for the first product's repetition without instruction. Product quality remained the same during the recall phase, however operator workload was reduced for chunk learned products. This study indicates that chunking of instructions should be avoided for novice workers. Both EWI and AR can be used for teaching new assembly procedures. While AR and EWI are useful during the learning phase, there are indications that these methods might hinder the operator once they required the necessary skills and knowledge to assemble the product. A possible solution is making instructions more adaptive to fit the skill proficiency of the operator.

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Cited By

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  • (2024)Adaptive Information Decay: A Potentially Effective Approach to Enhancing the Impact of Augmented Reality on Training for Manual Assembly TasksInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2437238(1-24)Online publication date: 12-Dec-2024
  • (2024)Learning outcome evaluation in manual assemblyProduction Engineering10.1007/s11740-024-01280-418:6(941-953)Online publication date: 6-May-2024
  • (2024)Workplace Aspects of Knowledge and Expertise Sharing Practices Supported by Augmented Reality Systems: Findings from a Design Case StudyComputer Supported Cooperative Work (CSCW)10.1007/s10606-024-09508-8Online publication date: 17-Dec-2024
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        cover image ACM Other conferences
        PETRA '19: Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments
        June 2019
        655 pages
        ISBN:9781450362320
        DOI:10.1145/3316782
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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        New York, NY, United States

        Publication History

        Published: 05 June 2019

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        Author Tags

        1. assembly
        2. augmented reality
        3. electronic working instructions
        4. industry 4.0
        5. learning curve
        6. manufacturing
        7. operator 4.0

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        View all
        • (2024)Adaptive Information Decay: A Potentially Effective Approach to Enhancing the Impact of Augmented Reality on Training for Manual Assembly TasksInternational Journal of Human–Computer Interaction10.1080/10447318.2024.2437238(1-24)Online publication date: 12-Dec-2024
        • (2024)Learning outcome evaluation in manual assemblyProduction Engineering10.1007/s11740-024-01280-418:6(941-953)Online publication date: 6-May-2024
        • (2024)Workplace Aspects of Knowledge and Expertise Sharing Practices Supported by Augmented Reality Systems: Findings from a Design Case StudyComputer Supported Cooperative Work (CSCW)10.1007/s10606-024-09508-8Online publication date: 17-Dec-2024
        • (2023)Augmented Reality for Assembly Training in Industry: A Systematic Literature MappingProceedings of the 25th Symposium on Virtual and Augmented Reality10.1145/3625008.3625020(77-87)Online publication date: 6-Nov-2023
        • (2023)Manual Assembly Augmented Reality Systems Implementation: A Systematic Literature MappingProceedings of the 25th Symposium on Virtual and Augmented Reality10.1145/3625008.3625011(17-25)Online publication date: 6-Nov-2023
        • (2023)Concept for the Competence Development and Learning Process of Assembly Workers2023 IEEE International Conference on Industrial Engineering and Engineering Management (IEEM)10.1109/IEEM58616.2023.10406921(1483-1487)Online publication date: 18-Dec-2023
        • (2023)An EEG-Based Mental Workload Evaluation for AR Head-Mounted Display Use in Construction Assembly TasksJournal of Construction Engineering and Management10.1061/JCEMD4.COENG-13438149:9Online publication date: Sep-2023
        • (2023)Towards the Development of a Standard Elements Toolbox for the Digitalization of Work Instructions in Engineering ApprenticeshipsProcedia CIRP10.1016/j.procir.2023.02.162119(722-727)Online publication date: 2023
        • (2023)A QoE evaluation of augmented reality for the informational phase of procedure assistanceQuality and User Experience10.1007/s41233-023-00054-78:1Online publication date: 16-Feb-2023
        • (2022)Producing and Consuming Instructional Material in Manufacturing Contexts: Evaluation of an AR-based Cyber-Physical Production System for Supporting Knowledge and Expertise SharingProceedings of the ACM on Human-Computer Interaction10.1145/35550916:CSCW2(1-36)Online publication date: 11-Nov-2022
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