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What do we Learn by Observing Collaborative Design Among Cross-Domain, Cross-Role Educators?

Published: 09 March 2019 Publication History

Abstract

Designing with cross-domain, cross-role educators leads to innovations more likely to be adopted and sustained. Yet, there are few opportunities and little guidance to do so. We contrast the challenges and successes faced by two teams of members with diverse roles in education (pre/in-teacher, administrator, graduate student) during a summer institute on designing classroom-based games for learning. Descriptive cases based on video of teams' collaboration and design artifacts illustrate how members' differing views on learning impacted their collaborative experiences and the games they produced. Findings contribute to understanding the value and challenges of similar collaborations, particularly given the increasing need for learners and educators to integrate multiple perspectives.

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cover image ACM Other conferences
FL2019: Proceedings of FabLearn 2019
March 2019
206 pages
ISBN:9781450362443
DOI:10.1145/3311890
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 09 March 2019

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Author Tags

  1. Collaboration
  2. Game Design
  3. Professional Development

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  • Short-paper
  • Research
  • Refereed limited

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FL2019
FL2019: FabLearn 2019
March 9 - 10, 2019
NY, New York, USA

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FL2019 Paper Acceptance Rate 36 of 73 submissions, 49%;
Overall Acceptance Rate 36 of 73 submissions, 49%

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