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How Users' Mental Imagery and Mental Simulation Influence Their Urge to Buy Impulsively: The Context of Facebook Video Ads

Published: 05 April 2020 Publication History

Abstract

As more and more advertisers begin using video ads on social networking sites (SNS) as a leading advertising strategy, understanding the effectiveness of video ads on SNS is becoming a crucial research issue. This study aimed to empirically explore how the vividness of Facebook video ads could evoke viewers' urge to buy impulsively based on mental imagery processing and mental simulation perspectives. Mental simulation can be divided into two types, namely process-focused and outcome-focused. This study also investigated whether these two types of simulation have different effects on viewers' urge to buy impulsively. The results revealed that viewers' perception of the vividness of Facebook video ads could entail their mental imagery, their simulation of the product using process, and their simulation of product using outcomes. The results also showed that mental imagery is positively related to both types of simulation. Interesting, only mental imagery and process-focused simulation could lead to urge to buy impulsively; while outcome-focused simulation cannot. Finally, the results unveiled that mental imagery and process-focused simulation played as two vital mediators in the relationship between vividness of Facebook video ads and urge to buy impulsively. Some suggestions were provided for advertisers to enhance the effectiveness of video ads on SNS.

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  1. How Users' Mental Imagery and Mental Simulation Influence Their Urge to Buy Impulsively: The Context of Facebook Video Ads

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    ICCMB '20: Proceedings of the 2020 the 3rd International Conference on Computers in Management and Business
    January 2020
    303 pages
    ISBN:9781450376778
    DOI:10.1145/3383845
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    • Univ. of Manchester: University of Manchester
    • The Hong Kong Polytechnic: The Hong Kong Polytechnic University

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 05 April 2020

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    Author Tags

    1. Facebook Video Ads
    2. Mental Imagery
    3. Mental Simulation
    4. Social Media Advertising
    5. Urge to Buy Impulsively
    6. Vividness

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    • Ministry of Science and Technology, Republic of China

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