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abstract

A Virtual Reality Simulator for Training Gaze Control of Wheeled Tele-Robots

Published: 12 November 2019 Publication History

Abstract

People who cannot use their hands may use eye-gaze to interact with robots. Emerging virtual reality head-mounted displays (HMD) have built-in eye-tracking sensors. Previous studies suggest that users need substantial practice for gaze steering of wheeled robots with an HMD. In this paper, we propose to apply a VR-based simulator for training of gaze-controlled robot steering. The simulator and preliminary test results are presented.

References

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Luis Pérez, Eduardo Diez, Rubén Usamentiaga, and Daniel F García. 2019. Industrial robot control and operator training using virtual reality interfaces. Computers in Industry 109 (2019), 114–120.
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Katherine M Tsui, Kelsey Flynn, Amelia McHugh, Holly A Yanco, and David Kontak. 2013. Designing speech-based interfaces for telepresence robots for people with disabilities. In 2013 IEEE 13th International Conference on Rehabilitation Robotics (ICORR). IEEE, 1–8.
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Ginger S Watson, Yiannis E Papelis, and Katheryn C Hicks. 2016. Simulation-based environment for the eye-tracking control of tele-operated mobile robots. In Proceedings of the Modeling and Simulation of Complexity in Intelligent, Adaptive and Autonomous Systems 2016 (MSCIAAS 2016) and Space Simulation for Planetary Space Exploration (SPACE 2016). Society for Computer Simulation International, 4.
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Tom Williams, Daniel Szafir, Tathagata Chakraborti, and Elizabeth Phillips. 2019. Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI). In 2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI). IEEE, 671–672.
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Cited By

View all
  • (2024)RPG: Rotation Technique in VR Locomotion using Peripheral GazeProceedings of the ACM on Human-Computer Interaction10.1145/36556098:ETRA(1-19)Online publication date: 28-May-2024
  • (2024)Extended Reality (XR) Toward Building Immersive Solutions: The Key to Unlocking Industry 4.0ACM Computing Surveys10.1145/365259556:9(1-38)Online publication date: 25-Apr-2024
  • (2024)Emerging technologies in military space operations: current applications and future research for educational and training purposesInternational Journal of Training Research10.1080/14480220.2024.2431482(1-16)Online publication date: 25-Nov-2024
  • Show More Cited By

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Information & Contributors

Information

Published In

cover image ACM Conferences
VRST '19: Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology
November 2019
498 pages
ISBN:9781450370011
DOI:10.1145/3359996
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 12 November 2019

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Author Tags

  1. Virtual reality
  2. eye tracking
  3. gaze interaction
  4. head-mounted display
  5. human-robot interaction
  6. simulator
  7. tele-robots
  8. training

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  • Abstract
  • Research
  • Refereed limited

Funding Sources

Conference

VRST '19
VRST '19: 25th ACM Symposium on Virtual Reality Software and Technology
November 12 - 15, 2019
NSW, Parramatta, Australia

Acceptance Rates

Overall Acceptance Rate 66 of 254 submissions, 26%

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Cited By

View all
  • (2024)RPG: Rotation Technique in VR Locomotion using Peripheral GazeProceedings of the ACM on Human-Computer Interaction10.1145/36556098:ETRA(1-19)Online publication date: 28-May-2024
  • (2024)Extended Reality (XR) Toward Building Immersive Solutions: The Key to Unlocking Industry 4.0ACM Computing Surveys10.1145/365259556:9(1-38)Online publication date: 25-Apr-2024
  • (2024)Emerging technologies in military space operations: current applications and future research for educational and training purposesInternational Journal of Training Research10.1080/14480220.2024.2431482(1-16)Online publication date: 25-Nov-2024
  • (2024)Saccade response testing during teleoperations with a head-mounted displayCognition, Technology & Work10.1007/s10111-023-00750-626:1(127-138)Online publication date: 18-Jan-2024
  • (2023)Eye Tracking in Virtual Reality: a Broad Review of Applications and ChallengesVirtual Reality10.1007/s10055-022-00738-z27:2(1481-1505)Online publication date: 18-Jan-2023
  • (2022)The Eye in Extended Reality: A Survey on Gaze Interaction and Eye Tracking in Head-worn Extended RealityACM Computing Surveys10.1145/349120755:3(1-39)Online publication date: 25-Mar-2022
  • (2021)A Multimodal Direct Gaze Interface for Wheelchairs and Teleoperated Robots2021 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society (EMBC)10.1109/EMBC46164.2021.9630471(4796-4800)Online publication date: 1-Nov-2021
  • (2020)A Review of Extended Reality (XR) Technologies for Manufacturing TrainingTechnologies10.3390/technologies80400778:4(77)Online publication date: 10-Dec-2020
  • (2020)People with Motor Disabilities Using Gaze to Control TelerobotsExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3382939(1-9)Online publication date: 25-Apr-2020

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