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invited-talk

Regularization of voxel art

Published: 12 August 2018 Publication History

Abstract

Voxel based modeling is an attractive way to represent complex multi-material objects. Multi-labeled voxel models are also ubiquitous in material sciences, medical imaging or numerical simulations. We present here a variational method to regularize interfaces in multi-labeled digital images. It builds piecewise smooth quadran-gulated surfaces efficiently, with theoretical guarantees of stability. Complex topological events when several materials are considered are handled naturally. We show its usefulness for digital surface approximation, for voxel art regularization by transferring colorimetric information, and for upscaling voxel models to speed up coarse-to-fine modeling.

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References

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Cited By

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  • (2022)PAVEL: Decorative Patterns with Packed Volumetric ElementsACM Transactions on Graphics10.1145/350280241:2(1-15)Online publication date: 4-Jan-2022

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Published In

cover image ACM Conferences
SIGGRAPH '18: ACM SIGGRAPH 2018 Talks
August 2018
158 pages
ISBN:9781450358200
DOI:10.1145/3214745
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

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Publication History

Published: 12 August 2018

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Author Tags

  1. digital geometry
  2. meshing
  3. variational approach
  4. voxel art

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  • (2022)PAVEL: Decorative Patterns with Packed Volumetric ElementsACM Transactions on Graphics10.1145/350280241:2(1-15)Online publication date: 4-Jan-2022

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