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Gestures for Controlling a Moveable TV

Published: 25 June 2018 Publication History

Abstract

We investigate the effects of physical context on the preference and production of touchless (3D) gestures, focusing on what users consider to be natural and intuitive. Using an elicitation task, we asked for users' preferred gestures to control a "moving TV" display from a distance of 3-4m. We conducted three user studies (N=16 each) using the same premise but varying the physical conditions encountered, such as number of hands available or distance and orientation to the display. This is important to ensure the robustness of the gesture set. We observed two dominant strategies which we interpret as dependent on the user's mental model: hand-as-display and hand-moving-display. Across the varying conditions, users were found to be consistent with their preferred gesture strategy while varying the production (number of hands, orientation, extension of arms) of their gestures in order to match both their mental models and the physical context of use. From a technology perspective, this natural variation challenges the notion of identifying "the optimal gesture set" and should be taken into account when designing future systems with gesture control.

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Cited By

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  • (2024)Gestural Interfaces in Human–Computer InteractionThe Cambridge Handbook of Gesture Studies10.1017/9781108638869.027(661-682)Online publication date: 1-May-2024
  • (2023)Brave New GES World: A Systematic Literature Review of Gestures and Referents in Gesture Elicitation StudiesACM Computing Surveys10.1145/363645856:5(1-55)Online publication date: 7-Dec-2023
  • (2023)Towards a Consensus Gesture Set: A Survey of Mid-Air Gestures in HCI for Maximized Agreement Across DomainsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581420(1-24)Online publication date: 19-Apr-2023
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cover image ACM Conferences
TVX '18: Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video
June 2018
266 pages
ISBN:9781450351157
DOI:10.1145/3210825
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Publication History

Published: 25 June 2018

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Author Tags

  1. gesture interfaces
  2. gesture manipulation of physical objects
  3. gesture variation
  4. human centric
  5. interaction design
  6. models
  7. natural user interfaces
  8. perception
  9. user experience

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TVX '18

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TVX '18 Paper Acceptance Rate 12 of 36 submissions, 33%;
Overall Acceptance Rate 69 of 245 submissions, 28%

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Cited By

View all
  • (2024)Gestural Interfaces in Human–Computer InteractionThe Cambridge Handbook of Gesture Studies10.1017/9781108638869.027(661-682)Online publication date: 1-May-2024
  • (2023)Brave New GES World: A Systematic Literature Review of Gestures and Referents in Gesture Elicitation StudiesACM Computing Surveys10.1145/363645856:5(1-55)Online publication date: 7-Dec-2023
  • (2023)Towards a Consensus Gesture Set: A Survey of Mid-Air Gestures in HCI for Maximized Agreement Across DomainsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581420(1-24)Online publication date: 19-Apr-2023
  • (2023)Understanding Wheelchair Users’ Preferences for On-Body, In-Air, and On-Wheelchair GesturesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580929(1-16)Online publication date: 19-Apr-2023
  • (2023)Flexible gesture input with radars: systematic literature review and taxonomy of radar sensing integration in ambient intelligence environmentsJournal of Ambient Intelligence and Humanized Computing10.1007/s12652-023-04606-914:6(7967-7981)Online publication date: 10-Apr-2023
  • (2022)Scenario-based Exploration of Integrating Radar Sensing into Everyday Objects for Free-Hand Television ControlProceedings of the 2022 ACM International Conference on Interactive Media Experiences10.1145/3505284.3532982(357-362)Online publication date: 21-Jun-2022
  • (2021)Demographic Effects on Mid-Air Gesture Preference for Control of Devices: Implications for DesignProceedings of the 21st Congress of the International Ergonomics Association (IEA 2021)10.1007/978-3-030-74614-8_47(379-386)Online publication date: 13-Jun-2021
  • (2020)Modality and Depth in Touchless Smartphone Augmented Reality InteractionsProceedings of the 2020 ACM International Conference on Interactive Media Experiences10.1145/3391614.3393648(74-81)Online publication date: 17-Jun-2020
  • (2019)GelicitProceedings of the ACM on Human-Computer Interaction10.1145/33311483:EICS(1-41)Online publication date: 13-Jun-2019
  • (2019)TV Channels in Your Pocket! Linking Smart Pockets to Smart TVsProceedings of the 2019 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3317697.3325119(193-198)Online publication date: 4-Jun-2019
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