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Is Virtual Reality Product Development different?: An Empirical Study on VR Product Development Practices

Published: 14 February 2019 Publication History

Abstract

With the rise of Virtual Reality (VR) footprint in many organizations, it was unclear if traditional software engineering practices are still exercised during VR product development. As part of our research, we conducted a year-long multi-level exploratory study to understand the various software development practices within VR product development teams. An empirical study on VR practitioners from 6 different countries was done to examine their development strategies, methods, and models adopted along with the various challenges faced during the course of VR product release. We found that VR practitioners adopted hybrid Software Engineering approaches in VR product development. In this paper, we present our insights from the empirical study and stress on the need for a diverse software development model for VR products.

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Cited By

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  • (2024)RE Methods for Virtual Reality Software Product Development: A Mapping StudyACM Transactions on Software Engineering and Methodology10.1145/364959533:4(1-31)Online publication date: 26-Feb-2024
  • (2023)Requirements Elicitation for Virtual Reality Products - A Mapping StudyProceedings of the 16th Innovations in Software Engineering Conference10.1145/3578527.3578536(1-11)Online publication date: 23-Feb-2023
  • (2022)A Role Based Model Template for Specifying Virtual Reality SoftwareProceedings of the 37th IEEE/ACM International Conference on Automated Software Engineering10.1145/3551349.3560514(1-5)Online publication date: 10-Oct-2022
  • Show More Cited By

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    ISEC '19: Proceedings of the 12th Innovations in Software Engineering Conference (formerly known as India Software Engineering Conference)
    February 2019
    238 pages
    ISBN:9781450362153
    DOI:10.1145/3299771
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 14 February 2019

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    Author Tags

    1. Industrial Practices
    2. Quantitative Study
    3. Software Development Methodology
    4. Software Process
    5. Virtual Reality

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    Overall Acceptance Rate 76 of 315 submissions, 24%

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    Cited By

    View all
    • (2024)RE Methods for Virtual Reality Software Product Development: A Mapping StudyACM Transactions on Software Engineering and Methodology10.1145/364959533:4(1-31)Online publication date: 26-Feb-2024
    • (2023)Requirements Elicitation for Virtual Reality Products - A Mapping StudyProceedings of the 16th Innovations in Software Engineering Conference10.1145/3578527.3578536(1-11)Online publication date: 23-Feb-2023
    • (2022)A Role Based Model Template for Specifying Virtual Reality SoftwareProceedings of the 37th IEEE/ACM International Conference on Automated Software Engineering10.1145/3551349.3560514(1-5)Online publication date: 10-Oct-2022
    • (2021)Understanding Software Quality Metrics for Virtual Reality Products - A Mapping StudyProceedings of the 14th Innovations in Software Engineering Conference (formerly known as India Software Engineering Conference)10.1145/3452383.3452391(1-11)Online publication date: 25-Feb-2021
    • (2020)Understanding usability evaluation setup for VR products in industryACM SIGAPP Applied Computing Review10.1145/3381307.338130919:4(17-27)Online publication date: 28-Jan-2020
    • (2019)Towards the Systematic Testing of Virtual Reality Programs2019 21st Symposium on Virtual and Augmented Reality (SVR)10.1109/SVR.2019.00044(196-205)Online publication date: Oct-2019

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