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A literature review of studies on interactive 3D information visualization for the web

Published: 08 April 2019 Publication History

Abstract

Web browsers provide a feature-rich, cross-platform, and easily accessible environment presenting the potential to reduce the costs and complexity of interactive 3D Information Visualization (I3DIV) applications involving multi-projection systems and diversified interaction devices. To better understand how these applications can be developed for web browsers, we conducted a Systematic Literature Review (SLR) composed by two searches for scientific articles, one regarding how multi-projection systems can be implemented using web browsers (which selected 10 articles), and another one regarding how interaction devices besides mouse and keyboard can be used in web browsers (which selected 26 articles); their results were then compiled under the mantle of multi-projected I3DIV applications for web browsers. Results show, among other things, that multi-projection systems for the web are most commonly implemented using client-server and decentralized graphic clusters, that diversified interaction devices are most commonly accessed in web browsers using an approach we called "device-server-browser", and that there is currently only one software resource that can be used to develop multi-projected I3DIV applications for web browsers, however it also has limitations regarding usage and, possibly, performance. We conclude then that there is a gap for a resource that addresses these subjects in a more appropriate way.

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  • (2021)Web Based GPU Acceleration in Embodied Agent Training Workflow2021 IEEE Conference of Russian Young Researchers in Electrical and Electronic Engineering (ElConRus)10.1109/ElConRus51938.2021.9396663(686-689)Online publication date: 26-Jan-2021

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cover image ACM Conferences
SAC '19: Proceedings of the 34th ACM/SIGAPP Symposium on Applied Computing
April 2019
2682 pages
ISBN:9781450359337
DOI:10.1145/3297280
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Published: 08 April 2019

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Author Tags

  1. graphic cluster
  2. multi-projection system
  3. systematic literature review
  4. web browser

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  • (2021)Web Based GPU Acceleration in Embodied Agent Training Workflow2021 IEEE Conference of Russian Young Researchers in Electrical and Electronic Engineering (ElConRus)10.1109/ElConRus51938.2021.9396663(686-689)Online publication date: 26-Jan-2021

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