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JeL: Connecting Through Breath in Virtual Reality

Published: 02 May 2019 Publication History

Abstract

We present JeL-a bio-responsive immersive installation for interpersonal synchronization through breathing. In JeL, two users are immersed in a virtual underwater environment, where their individual breathing controls the movement of a jellyfish. As users synchronize their breathing, a virtual glass sponge-like structure starts to grow, representing the users' physiological synchrony. JeL explores a novel form of interpersonal interaction in virtual reality that aims to connect users to their physiological state through biofeedback, to each other through physiological synchronization, and to nature through connecting with a jellyfish and collaboratively growing a glass sponge-inspired sculpture. This form of immersive, bio-responsive interaction could ultimately be used to encourage self-awareness, a feeling of connectedness, and consequently pro-social and pro-environmental attitudes. Here, we describe the motivation, inspiration, design elements, and future work involved in bringing this system to fruition.

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References

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  • (2024)breatHaptics: Enabling Granular Rendering of Breath Signals via Haptics using Shape-Changing Soft InterfacesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633372(1-11)Online publication date: 11-Feb-2024
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Published In

cover image ACM Conferences
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems
May 2019
3673 pages
ISBN:9781450359719
DOI:10.1145/3290607
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 02 May 2019

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Author Tags

  1. breath biofeedback
  2. computational creativity
  3. generative systems
  4. physiological synchronization
  5. social connectedness
  6. virtual reality

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2024)Toward Understanding the Impact of Visualized Focus Levels in Virtual Reality on User Presence and ExperienceProceedings of the ACM on Human-Computer Interaction10.1145/36765278:MHCI(1-30)Online publication date: 24-Sep-2024
  • (2024)Empathic Directions for The Sounds of Parenting Technology: The Case of Baby MonitorsProceedings of the 3rd Empathy-Centric Design Workshop: Scrutinizing Empathy Beyond the Individual10.1145/3661790.3661792(8-13)Online publication date: 11-May-2024
  • (2024)breatHaptics: Enabling Granular Rendering of Breath Signals via Haptics using Shape-Changing Soft InterfacesProceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3623509.3633372(1-11)Online publication date: 11-Feb-2024
  • (2024)Stairway to Heaven: A Gamified VR Journey for Breath AwarenessProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641986(1-19)Online publication date: 11-May-2024
  • (2024)VR Blowing: A Physically Plausible Interaction Method for Blowing Air in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.323847830:7(3680-3692)Online publication date: Jul-2024
  • (2024)Enhancing interoceptive sensibility through exteroceptive–interoceptive sensory substitutionScientific Reports10.1038/s41598-024-63231-414:1Online publication date: 27-Jun-2024
  • (2023)Virtual Reality for Pulmonary Rehabilitation: Comprehensive ReviewJMIR Rehabilitation and Assistive Technologies10.2196/4711410(e47114)Online publication date: 2-Oct-2023
  • (2023)Designing Loving-Kindness Meditation in Virtual Reality for Long-Distance Romantic RelationshipsProceedings of the 31st ACM International Conference on Multimedia10.1145/3581783.3612438(7608-7617)Online publication date: 26-Oct-2023
  • (2023)Mindful Moments: Exploring On-the-go Mindfulness Practice On Smart-glassesProceedings of the 2023 ACM Designing Interactive Systems Conference10.1145/3563657.3596030(476-492)Online publication date: 10-Jul-2023
  • (2023)VisaudiBlow: Fine-grained Blowing Interaction Based on Visual and Auditory DetectionExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585829(1-6)Online publication date: 19-Apr-2023
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