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Personalization totem: design of a tangible interface for selecting personalized tours in museums

Published: 23 October 2018 Publication History

Abstract

Museums today are competing with the entertainment industry to attract visitors. Personalizing museum visits, depending on visitors' preferences, is one possible solution for making museums more attractive. Based on an analysis of the needs of museums professionals, we have designed five storyboards of interactions which allow a group of visitors to select a personalized tour based on their characteristics and desires. Based on this analysis and the related work, we have identified twelve requirements to evaluate these solutions. We then designed a low-fidelity prototype which we call "personalization totem", which allows members of the group to specify their individual characteristics and then collaboratively choose the characteristics common to the group.

References

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Cited By

View all
  • (2024)Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage SitesJournal on Computing and Cultural Heritage 10.1145/363113217:1(1-32)Online publication date: 13-Jan-2024
  • (2020)Interaction homme-machine et personnalisation des visites : enjeux et perspectives critiquesCulture & musées10.4000/culturemusees.452735(77-106)Online publication date: 2020
  • (2020)IntroductionCulture & musées10.4000/culturemusees.438135(11-23)Online publication date: 2020

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    cover image ACM Conferences
    IHM '18: Proceedings of the 30th Conference on l'Interaction Homme-Machine
    October 2018
    275 pages
    ISBN:9781450360784
    DOI:10.1145/3286689
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 23 October 2018

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    Author Tags

    1. TUI
    2. museum
    3. personalization
    4. tangible interaction

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    View all
    • (2024)Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage SitesJournal on Computing and Cultural Heritage 10.1145/363113217:1(1-32)Online publication date: 13-Jan-2024
    • (2020)Interaction homme-machine et personnalisation des visites : enjeux et perspectives critiquesCulture & musées10.4000/culturemusees.452735(77-106)Online publication date: 2020
    • (2020)IntroductionCulture & musées10.4000/culturemusees.438135(11-23)Online publication date: 2020

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