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MetaArms: Body Remapping Using Feet-Controlled Artificial Arms

Published: 11 October 2018 Publication History

Abstract

We introduce MetaArms, wearable anthropomorphic robotic arms and hands with six degrees of freedom operated by the user's legs and feet. Our overall research goal is to re-imagine what our bodies can do with the aid of wearable robotics using a body-remapping approach. To this end, we present an initial exploratory case study. MetaArms' two robotic arms are controlled by the user's feet motion, and the robotic hands can grip objects according to the user's toes bending. Haptic feedback is also presented on the user's feet that correlate with the touched objects on the robotic hands, creating a closed-loop system. We present formal and informal evaluations of the system, the former using a 2D pointing task according to Fitts' Law. The overall throughput for 12 users of the system is reported as 1.01 bits/s (std 0.39). We also present informal feedback from over 230 users. We find that MetaArms demonstrate the feasibility of body-remapping approach in designing robotic limbs that may help us re-imagine what the human body could do.

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    cover image ACM Conferences
    UIST '18: Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology
    October 2018
    1016 pages
    ISBN:9781450359481
    DOI:10.1145/3242587
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 11 October 2018

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    Author Tags

    1. artificial limbs
    2. augmented arms
    3. body remapping
    4. body schema
    5. feet interactions
    6. fitts' law
    7. human enhancement

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    • (2024)Embodied Tentacle: Mapping Design to Control of Non-Analogous Body Parts with the Human BodyProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642340(1-19)Online publication date: 11-May-2024
    • (2024)Learning to Assist Bimanual Teleoperation Using Interval Type-2 Polynomial Fuzzy InferenceIEEE Transactions on Cognitive and Developmental Systems10.1109/TCDS.2023.327273016:2(416-425)Online publication date: Apr-2024
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