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Bio-adaptive Social VR to Evoke Affective Interdependence: DYNECOM

Published: 05 March 2018 Publication History

Abstract

The effects of bio-adaptation-based visual cues in conveying affective information was studied while conducting social meditation in a virtual reality (VR) environment. In a laboratory study, 22 dyads practiced a short duration, modified version of empathy-evoking compassion meditation. The immersive VR provided electroencephalography (EEG) -based real-time visual feedback, as changing color, on the user's brain activation; the breathing rate of the users was visualized as a movement cue. In addition, the synchronization of the feedback signals between the users was also visualized. Initial results suggest that the perceived affective interdependence, a component of social presence, was increased when both of the bio-adaptive visual feedbacks were presented to the users, compared to when there was no visual feedback. Also, the EEG-based visual feedback led to higher affective interdependence than the respiration based visual feedback. The findings suggest that affective contagion may occur by mediated adaptive cues that are based on physiological signals.

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          cover image ACM Conferences
          IUI '18: Proceedings of the 23rd International Conference on Intelligent User Interfaces
          March 2018
          698 pages
          ISBN:9781450349451
          DOI:10.1145/3172944
          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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          Publication History

          Published: 05 March 2018

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          Author Tags

          1. affective contagion
          2. bio-feedback
          3. empathy
          4. meditation
          5. neurofeedback
          6. virtual reality

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          IUI '18 Paper Acceptance Rate 43 of 299 submissions, 14%;
          Overall Acceptance Rate 746 of 2,811 submissions, 27%

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          Cited By

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          • (2024)Applications of VR (Virtual Reality) Technology for Detection, Investigation, and RehabilitationCases on Forensic and Criminological Science for Criminal Detection and Avoidance10.4018/978-1-6684-9800-2.ch011(313-337)Online publication date: 17-May-2024
          • (2024)Digital Technologies and Human Consciousness: A Futures Workshop for Exploring Potential ImplicationsProceedings of the 27th International Academic Mindtrek Conference10.1145/3681716.3681742(320-324)Online publication date: 8-Oct-2024
          • (2023)From Digital Media to Empathic Spaces: A Systematic Review of Empathy Research in Extended Reality EnvironmentsACM Computing Surveys10.1145/362651856:5(1-40)Online publication date: 25-Nov-2023
          • (2023)My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players’ Heartbeats in VR GamesProceedings of the ACM on Human-Computer Interaction10.1145/36110577:CHI PLAY(976-1001)Online publication date: 4-Oct-2023
          • (2023)Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel PerspectiveCompanion Proceedings of the Annual Symposium on Computer-Human Interaction in Play10.1145/3573382.3616100(127-134)Online publication date: 6-Oct-2023
          • (2023)Development and validation of a robot social presence measurement dimension scaleScientific Reports10.1038/s41598-023-28817-413:1Online publication date: 19-Feb-2023
          • (2022)Mindful Garden: Supporting Reflection on Biosignals in a Co-Located Augmented Reality Mindfulness ExperienceCompanion Publication of the 2022 Conference on Computer Supported Cooperative Work and Social Computing10.1145/3500868.3559708(201-204)Online publication date: 8-Nov-2022
          • (2022)Shared User Interfaces of Physiological Data: Systematic Review of Social Biofeedback Systems and Contexts in HCIProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517495(1-16)Online publication date: 29-Apr-2022
          • (2022)Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality EntertainmentProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517451(1-15)Online publication date: 29-Apr-2022
          • (2021)Challenges and Opportunities of Immersive Technologies for Mindfulness Meditation: A Systematic ReviewFrontiers in Virtual Reality10.3389/frvir.2021.6446832Online publication date: 27-Apr-2021
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