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Designing Classroom Activities to Improve Student Engagement and Learning: (Abstract Only)

Published: 21 February 2018 Publication History

Abstract

Many approaches to active learning rely on a set of tasks that help students engage cognitively with the material. Studies have shown that this approach can significantly improve student learning. However, for best results it is not enough simply to have students solve problems: the activities must be carefully designed to produce the desired learning outcomes. In many cases, it is helpful to define a sequence of activities that lead students though a developmental progression toward a desired learning goal. This kind of approach is sometimes described in educational research as a "learning trajectory." In this workshop, we will help you get started on the path to developing your own active learning classroom activities. We'll begin by looking at examples that have been used successfully in a variety of different courses, and discussing some of the principles involved. Participants will be encouraged to bring examples of topics they have found challenging to teach. We'll work together with you to help develop possible approaches and get started on the design of active learning activities to address those topics.

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  1. Designing Classroom Activities to Improve Student Engagement and Learning: (Abstract Only)

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      Published In

      cover image ACM Conferences
      SIGCSE '18: Proceedings of the 49th ACM Technical Symposium on Computer Science Education
      February 2018
      1174 pages
      ISBN:9781450351034
      DOI:10.1145/3159450
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 21 February 2018

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      Author Tags

      1. active learning
      2. classroom management
      3. cooperative learning

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      SIGCSE '18
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      Acceptance Rates

      SIGCSE '18 Paper Acceptance Rate 161 of 459 submissions, 35%;
      Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

      Upcoming Conference

      SIGCSE TS 2025
      The 56th ACM Technical Symposium on Computer Science Education
      February 26 - March 1, 2025
      Pittsburgh , PA , USA

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