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Multi-sensorial virtual reality and augmented human food interaction

Published: 16 November 2016 Publication History

Abstract

In the field of virtual reality (VR) research, media technologies to create a realistic feeling of being present in a real/virtual world by duplicating multi-sensory information have been studied over a long period. Recently, technologies for multi-sensory feedbacks achieved a major breakthrough by utilizing cross-modal interactions. By changing sensory stimuli through only one modality using these technologies, the impression from our experience can be modified significantly. These novel technologies have a great potential in changing our food consumption experience and behavior. For example, "MetaCookie" is a flavor augmentation system that enables us to change the perceived taste of a cookie by overlaying visual and olfactory information onto a real cookie. "Augmented Satiety" is a system that enables us to control the perception of satiety and food intake implicitly by changing the apparent volume of food with augmented reality and computer vision techniques. This paper introduces such novel techniques that augment our eating experience by using multimodal VR techniques and discusses the future of Human Food Interaction.

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  • (2025)Artificial Taste: Advances and Innovative Applications in HealthcareApplied Sciences10.3390/app1502054515:2(545)Online publication date: 8-Jan-2025
  • (2024)How does red taste?: Exploring how colour-taste associations affect our experience of food In Real Life and Extended RealityCompanion Proceedings of the 26th International Conference on Multimodal Interaction10.1145/3686215.3686222(134-137)Online publication date: 4-Nov-2024
  • (2024)Digital Food Sensing and Ingredient Analysis Techniques to Facilitate Human-Food Interface DesignsACM Computing Surveys10.1145/368567557:1(1-39)Online publication date: 7-Oct-2024
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    cover image ACM Other conferences
    MHFI '16: Proceedings of the 1st Workshop on Multi-sensorial Approaches to Human-Food Interaction
    November 2016
    48 pages
    ISBN:9781450345613
    DOI:10.1145/3007577
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 16 November 2016

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    Author Tags

    1. augmented reality
    2. cross-modal effects
    3. human food interaction
    4. multi-sensory
    5. virtual reality

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    MHFI '16 Paper Acceptance Rate 6 of 8 submissions, 75%;
    Overall Acceptance Rate 6 of 8 submissions, 75%

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    Cited By

    View all
    • (2025)Artificial Taste: Advances and Innovative Applications in HealthcareApplied Sciences10.3390/app1502054515:2(545)Online publication date: 8-Jan-2025
    • (2024)How does red taste?: Exploring how colour-taste associations affect our experience of food In Real Life and Extended RealityCompanion Proceedings of the 26th International Conference on Multimodal Interaction10.1145/3686215.3686222(134-137)Online publication date: 4-Nov-2024
    • (2024)Digital Food Sensing and Ingredient Analysis Techniques to Facilitate Human-Food Interface DesignsACM Computing Surveys10.1145/368567557:1(1-39)Online publication date: 7-Oct-2024
    • (2024)A Multi-sensory Kiosk Interface to Familiarize Users with New FoodsProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36435458:1(1-26)Online publication date: 6-Mar-2024
    • (2024)Füpop: "Real Food" Flavor Delivery via Focused UltrasoundProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642709(1-14)Online publication date: 11-May-2024
    • (2024)When Vision Lies - Navigating Virtual Environments with Unreliable Visual Information2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00112(935-944)Online publication date: 16-Mar-2024
    • (2024)Extended Realities for Sensorially Diverse ChildrenIEEE Computer Graphics and Applications10.1109/MCG.2024.341969944:4(26-39)Online publication date: 1-Jul-2024
    • (2024)The effects of haptic, visual and olfactory augmentations on food consumed while wearing an extended reality headsetJournal on Multimodal User Interfaces10.1007/s12193-024-00447-8Online publication date: 11-Dec-2024
    • (2023)The influence of Bouba- and Kiki-like shape on perceived taste of chocolate piecesFrontiers in Psychology10.3389/fpsyg.2023.117067414Online publication date: 15-Jun-2023
    • (2023)FoodMorph: Changing Food Appearance Towards Less Unhealthy Food IntakeSIGGRAPH Asia 2023 Posters10.1145/3610542.3626149(1-2)Online publication date: 12-Dec-2023
    • Show More Cited By

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