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10.1145/3099564.3108162acmconferencesArticle/Chapter ViewAbstractPublication PagesscaConference Proceedingsconference-collections
abstract

Cubification and animation of artistic shapes

Published: 28 July 2017 Publication History

Abstract

This poster describes an original approach to creating static and dynamic sculptures in a cubist style. We propose a novel method for faceting and local distortion thus adding cubist features and generating time-variant sculptural shapes. We introduce the concept of a 4D cubist camera for blending multiple projections from 4D space-time to 3D space. We describe a practical pipeline embracing all the main phases of production of static and dynamic cubist shapes. The proposed techniques are implemented and experimental results are presented.

References

[1]
Sami Arpa, Abdullah Bulbul, Tolga Capin, and Bulent Ozguc. 2012. Perceptual 3D rendering based on principles of analytical cubism. Computers & Graphics 36, 8 (2012), 991--1004.
[2]
Andrew Glassner. 2004. Digital cubism. IEEE Computer Graphics and Applications 24, 3 (2004), 82--90.
[3]
Galina Pasko, Alexander Pasko, and Tosiyasu Kunii. 2004. Space-time blending. Computer Animation and Virtual Worlds 15, 2 (2004), 109--121.
[4]
Tony Robbin. 2006. Shadows of Reality: The Fourth Dimension in Relativity, Cubism, and Modern Thought. Yale University Press, New Haven and London.
[5]
Carlo H Séquin. 2005. CAD tools for aesthetic engineering. Computer-Aided Design 37, 7 (2005), 737--750.

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Published In

cover image ACM Conferences
SCA '17: Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation
July 2017
212 pages
ISBN:9781450350914
DOI:10.1145/3099564
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 28 July 2017

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Author Tags

  1. 3D printing
  2. cubism
  3. hybrid representation
  4. space-time blending

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SCA '17
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Overall Acceptance Rate 183 of 487 submissions, 38%

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