[go: up one dir, main page]
More Web Proxy on the site http://driver.im/ skip to main content
10.1145/3057039.3057079acmotherconferencesArticle/Chapter ViewAbstractPublication PagesiccaeConference Proceedingsconference-collections
research-article

An Immersive Virtual Reality System for Semi-autonomous Driving Simulation: A Comparison between Realistic and 6-DoF Controller-based Interaction

Published: 18 February 2017 Publication History

Abstract

This paper presents a preliminary study of the use of Virtual Reality for the simulation of a particular driving task: the control recovery of a semi-autonomous vehicle by a driver engaged in an attention-demanding secondary activity. In this paper the authors describe a fully immersive simulator for semi-autonomous vehicles and present the pilot study that has been conducted for determining the most appropriate interface to interact with the simulator. The interaction with the simulator is not only limited to the actual car control; it also concerns the execution of a secondary activity which aims to put the driver out of the loop by distracting him/her from the main driving task. This study evaluates the role of a realistic interface and a 6-DoF controller-based interaction on objective and subjective measures. Preliminary results suggest that subjective indicators related to comfort, ease of use and adaptation show a significant difference in favor of realistic interfaces. However, task achievement performances do not provide decisive parameters for determining the most adequate interaction modality.

References

[1]
West, Darrell M. "Moving forward: Self-driving vehicles in China, Europe, Japan, Korea, and the United States." (2016)
[2]
Blanco, Myra, et al. "Automated Vehicles: Take-Over Request and System Prompt Evaluation." Road Vehicle Automation 3. Springer International Publishing, 2016. 111--119.
[3]
Maria T. Schultheis et al. "Examining the Usability of a Virtual Reality Driving Simulator." Assistive Technology 19.1 (2007): 1--10. Taylor and Francis+NEJM. Web.
[4]
Deniaud, C. et al. "An Investigation into Physiological Responses in Driving Simulators: An Objective Measurement of Presence." Science and Information Conference (SAI), 2015. N.p., 2015. 739--748. IEEE Xplore. Web.
[5]
Milleville-Pennel, I, and C Charron. "Driving for Real or on a Fixed-Base Simulator: Is It so Different? An Explorative Study." Presence 24.1 (2015): 74--91. IEEE Xplore. Web.
[6]
Gechter, Franck et al. "Towards a Hybrid Real/Virtual Simulation of Autonomous Vehicles for Critical Scenarios." SIMUL 2014: The Sixth International Conference on Advances in System Simulation
[7]
Sadigh, Dorsa et al. "User Interface Design and Verification for Semi-Autonomous Driving." ACM Press, 2014. 63--64. CrossRef. Web. 28 Oct. 2015.
[8]
Politis, Ioannis, Stephen Brewster, and Frank Pollick. "Language-Based Multimodal Displays for the Handover of Control in Autonomous Cars." Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications. New York, NY, USA: ACM, 2015. 3--10. ACM Digital Library. Web. 28 Oct. 2015. AutomotiveUI '15.
[9]
Dogan, Ebru et al. "Evaluating the Shift of Control between Driver and Vehicle at High Automation at Low Speed: The Role of Anticipation." N.p., 2014. trid.trb.org. Web. 28 Oct. 2015.
[10]
Merat, Natasha, A. Hamish Jamson, Frank C. H. Lai, Michael Daly, and Oliver M. J. Carsten. "Transition to Manual: Driver Behaviour When Resuming Control from a Highly Automated Vehicle." Transportation Research Part F: Trac Psychology and Behaviour, Vehicle Automation and Driver Behaviour, 27, Part B (November 2014): 274--82
[11]
Johns, Mishel, Srinath Sibi, and Wendy Ju. "Effect of Cognitive Load in Autonomous Vehicles on Driver Performance during Transfer of Control." ACM Press, 2014. 1--4. CrossRef. Web. 27 Nov. 2015.
[12]
Hettinger, Lawrence J., and Michael W. Haas. Virtual and Adaptive Environments: Applications, Implications, and Human Performance Issues. CRC Press, 2003. Print
[13]
C. Gold, et al. Proceedings of the Human Factors and Ergonomics Society Annual Meeting. ""Take over!" How long does it take to get the driver back into the loop?". Vol. 57. No. 1. SAGE Publications (2013).
[14]
Funkhouser, Kelly, and Frank Drews. "Reaction Times When Switching From Autonomous to Manual Driving Control A Pilot Investigation." Proceedings of the Human Factors and Ergonomics Society Annual Meeting. Vol. 60. No. 1. SAGE Publications, 2016.
[15]
McMahan, Ryan P., et al. "Evaluating display fidelity and interaction fidelity in a virtual reality game." IEEE Transactions on Visualization and Computer Graphics 18.4 (2012): 626--633

Cited By

View all
  • (2023)Spatial Multimodal Alert Cues for Virtual Reality Control Environments in Industry 4.0Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter10.1145/3609987.3610003(1-6)Online publication date: 27-Sep-2023
  • (2023)Using Virtual Reality to Shape Humanity’s Return to the Moon: Key Takeaways from a Design StudyProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580718(1-16)Online publication date: 19-Apr-2023
  • (2023)The Neuropsychological Assessment of Unilateral Spatial Neglect Through Computerized and Virtual Reality Tools: A Scoping ReviewNeuropsychology Review10.1007/s11065-023-09586-334:2(363-401)Online publication date: 13-Mar-2023
  • Show More Cited By

Recommendations

Comments

Please enable JavaScript to view thecomments powered by Disqus.

Information & Contributors

Information

Published In

cover image ACM Other conferences
ICCAE '17: Proceedings of the 9th International Conference on Computer and Automation Engineering
February 2017
365 pages
ISBN:9781450348096
DOI:10.1145/3057039
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

In-Cooperation

  • Macquarie U., Austarlia

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 February 2017

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. HMD
  2. Virtual Reality
  3. driving simulation
  4. interaction devices
  5. self-driving cars
  6. semi-autonomous vehicles

Qualifiers

  • Research-article
  • Research
  • Refereed limited

Funding Sources

  • French Foundation of Technological Research (ANRT)

Conference

ICCAE '17

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)32
  • Downloads (Last 6 weeks)1
Reflects downloads up to 01 Mar 2025

Other Metrics

Citations

Cited By

View all
  • (2023)Spatial Multimodal Alert Cues for Virtual Reality Control Environments in Industry 4.0Proceedings of the 2nd International Conference of the ACM Greek SIGCHI Chapter10.1145/3609987.3610003(1-6)Online publication date: 27-Sep-2023
  • (2023)Using Virtual Reality to Shape Humanity’s Return to the Moon: Key Takeaways from a Design StudyProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580718(1-16)Online publication date: 19-Apr-2023
  • (2023)The Neuropsychological Assessment of Unilateral Spatial Neglect Through Computerized and Virtual Reality Tools: A Scoping ReviewNeuropsychology Review10.1007/s11065-023-09586-334:2(363-401)Online publication date: 13-Mar-2023
  • (2022)Using Virtual Reality to Design and Evaluate a Lunar Lander: The EL3 Case StudyCHI Conference on Human Factors in Computing Systems Extended Abstracts10.1145/3491101.3519775(1-7)Online publication date: 27-Apr-2022
  • (2022)Convolutional Neural Network-Based Occupancy Map Accuracy Improvement for Video-Based Point Cloud CompressionIEEE Transactions on Multimedia10.1109/TMM.2021.307969824(2352-2365)Online publication date: 2022
  • (2022)Virtual Reality Tool for Human-Machine Interface Evaluation and Development (VRHEAD)2022 IEEE Intelligent Vehicles Symposium (IV)10.1109/IV51971.2022.9827375(151-158)Online publication date: 5-Jun-2022
  • (2022)Devil in the details: Systematic review of TOR signals in automated driving with a generic classification frameworkTransportation Research Part F: Traffic Psychology and Behaviour10.1016/j.trf.2022.10.00991(274-328)Online publication date: Nov-2022
  • (2021)“A Crowdsourcing-based QoE Evaluation of an Immersive VR Autonomous Driving Experience”2021 13th International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX51781.2021.9465390(25-30)Online publication date: 14-Jun-2021
  • (2021)Deep Learning Geometry Compression Artifacts Removal for Video-Based Point Cloud CompressionInternational Journal of Computer Vision10.1007/s11263-021-01503-6Online publication date: 16-Aug-2021
  • (2020)Guidelines for the Development of Immersive Virtual Reality Software for Cognitive Neuroscience and Neuropsychology: The Development of Virtual Reality Everyday Assessment Lab (VR-EAL), a Neuropsychological Test Battery in Immersive Virtual RealityFrontiers in Computer Science10.3389/fcomp.2019.000121Online publication date: 14-Jan-2020
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media