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Enhancing stress management techniques using virtual reality

Published: 22 July 2016 Publication History

Abstract

Chronic stress is one of the major problems in our current fast paced society. The body reacts to environmental stress with physiological changes (e.g. accelerated heart rate), increasing the activity of the sympathetic nervous system. Normally the parasympathetic nervous system should bring us back to a more balanced state after the stressful event is over. However, nowadays we are often under constant pressure, with a multitude of stressful events per day, which can result in us constantly being out of balance. This highlights the importance of effective stress management techniques that are readily accessible to a wide audience. In this paper we present an exploratory study investigating the potential use of immersive virtual reality for relaxation with the purpose of guiding further design decisions, especially about the visual content as well as the interactivity of virtual content. Specifically, we developed an underwater world for head-mounted display virtual reality. We performed an experiment to evaluate the effectiveness of the underwater world environment for relaxation, as well as to evaluate if the underwater world in combination with breathing techniques for relaxation was preferred to standard breathing techniques for stress management. The underwater world was rated as more fun and more likely to be used at home than a traditional breathing technique, while providing a similar degree of relaxation.

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Cited By

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  • (2024)Virtual Reality and Stress Management: A Systematic ReviewCureus10.7759/cureus.64573Online publication date: 15-Jul-2024
  • (2024)Enhancing Well-Being: A Comparative Study of Virtual Reality Chromotherapy Rooms with Static, Dynamic, and Empty EnvironmentsSensors10.3390/s2406173224:6(1732)Online publication date: 7-Mar-2024
  • (2024)Immersion in a relaxing virtual reality environment is associated with similar effects on stress and anxiety as heart rate variability biofeedbackFrontiers in Virtual Reality10.3389/frvir.2024.13589815Online publication date: 4-Apr-2024
  • Show More Cited By

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cover image ACM Conferences
SAP '16: Proceedings of the ACM Symposium on Applied Perception
July 2016
149 pages
ISBN:9781450343831
DOI:10.1145/2931002
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 July 2016

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Author Tags

  1. breathing
  2. relaxation
  3. stress
  4. virtual reality

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SAP '16
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SAP '16: ACM Symposium on Applied Perception 2016
July 22 - 23, 2016
California, Anaheim

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Overall Acceptance Rate 43 of 94 submissions, 46%

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Cited By

View all
  • (2024)Virtual Reality and Stress Management: A Systematic ReviewCureus10.7759/cureus.64573Online publication date: 15-Jul-2024
  • (2024)Enhancing Well-Being: A Comparative Study of Virtual Reality Chromotherapy Rooms with Static, Dynamic, and Empty EnvironmentsSensors10.3390/s2406173224:6(1732)Online publication date: 7-Mar-2024
  • (2024)Immersion in a relaxing virtual reality environment is associated with similar effects on stress and anxiety as heart rate variability biofeedbackFrontiers in Virtual Reality10.3389/frvir.2024.13589815Online publication date: 4-Apr-2024
  • (2024)Augmented Breathing via Thermal Feedback in the NoseProceedings of the 37th Annual ACM Symposium on User Interface Software and Technology10.1145/3654777.3676438(1-11)Online publication date: 13-Oct-2024
  • (2024)MoodShaper: A Virtual Reality Experience to Support Managing Negative EmotionsProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661570(2286-2304)Online publication date: 1-Jul-2024
  • (2024)Breathm: A Calm Device with Personalized Slow Breathing GuidanceExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650943(1-5)Online publication date: 11-May-2024
  • (2024)Stairway to Heaven: A Gamified VR Journey for Breath AwarenessProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641986(1-19)Online publication date: 11-May-2024
  • (2024)Stress Management Through Workplace Associations with Productivity and Mood: The Impact of Learning Experience Based on Hybrid RF-GA-DNN Approach2024 International Conference on Electronics, Computing, Communication and Control Technology (ICECCC)10.1109/ICECCC61767.2024.10593908(1-6)Online publication date: 2-May-2024
  • (2024)Virtual reality experiences for breathing and relaxation trainingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2024.103275188:COnline publication date: 1-Aug-2024
  • (2024)Virtual Reality Relaxation for Stress in Young Adults: A Remotely Delivered Pilot Study in Participants’ HomesJournal of Technology in Behavioral Science10.1007/s41347-024-00394-x9:4(771-783)Online publication date: 28-Mar-2024
  • Show More Cited By

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